Whether you were playing games on an iPhone, iPad or iPod Touch, iOS gaming was really strong this year. There were a ton of great titles that hit the iTunes store, many of which went on sale at crazy prices. I have bought dozens of iOS games, though I’m embarrassed to admit that I did not put much time into most of them.
If you’re looking for a definitive list of the best iOS games of 2010, I’m sure that sites like Slide to Play and Touch Arcade will do a much better job of that than I ever could. At the very least, I can share with you my list of favourite iOS games of 2010.
This game was supposed to be an epic fail. How was Capcom ever supposed to nail down the precision-intensive gameplay on a touch screen? If you require this to be a one-to-one translation of the full game, then you’ll be disappointed.
However, Capcom did an excellent job of making the game appropriate for the platform. The special move assists simplify the controls to let you play the game as you normally would. Beyond that, it looks great, it plays just like Street Fighter IV and it’s been consistently updated with a bunch of extra content and characters (all for free). I play this game every day and I don’t think it’ll fall out of my rotation any time soon.
I know this game has come out on virtually every platform, but my first experience with it was on the iPad. With the big screen and the touch controls, it felt like the iPad was the perfect place to play it. Regardless of which version you have, this game is awesome and very much worth your time.
I’m normally not into tycoon-style games. However, the positive buzz and the subject matter of Game Dev Story was enough for me to give it a shot. I’m glad I did, because it’s insanely addictive. When I first started playing the game, I didn’t put it down for another 8 hours. I was so absorbed in the world of GameBoat Inc that I disregarded time and responsibility to play this game. I still check in every now and then whenever I feel the world is in need for my company to make another ninja dating simulator.
Though I’m not much of a soccer fan, I always seem to have a good time with soccer video games. Due to World Cup fever and a sale price of $0.99, I picked this up on a whim. It may not even be the best soccer game on the platform, but I had a lot of fun with this game. I would always pick Chile (in honour of my girlfriend, who is part Chilean) and tear up the pitch with Jorge Valdivia, who may very well be the best soccer player in the world, if my video game exploits resemble what happens in real life.
On a sort of related note, thank you to Steff’s family in Chile for giving me a bunch of Chile swag, including a Jorge Valdivia jersey. All of it is awesome!
Shortly after its release on iPad, this game drew a lot of traffic to my site. Apparently, there were a lot of people like me, looking for a Fire Emblem style game to play on their iOS device. It’s a really great turn-based strategy game that works really well on the platform. The only thing I should warn you about is that you should be very careful with how you level up your team. I got stuck at the second last level because my team was underpowered to take on that boss, and I have no way of beating it anymore. Bummer.
I don’t think I’ve ever talked about this game on In Third Person, but it’s been a blessing in social gatherings and trips. Thanks to the bigger screen of the iPad, everyone can stay engaged with the game even when it’s not their turn. Aside from some weird survey answers from time to time, this is about as good as you can get for a digital version of Family Feud.
Putting this game on my list of favourite 2010 iOS games may be a bit premature. I haven’t played enough of it to truly say one way or the other. However, I’ve enjoyed what I’ve played so far and graphically, it’s light years beyond everything else on the platform. At the very least, this is a must buy for ‘graphics whores’ and worth checking out if you like the idea of playing a medieval Punch-Out with RPG elements.
What were your favourite iOS games of 2010?