Infinity Blade is a revelation. Built on Unreal Engine, this game pushes the graphical boundaries of the iPhone and iPad so far beyond what you think those devices are capable of that you may have a hard time believing that these visuals are coming from those devices. One could say it’s, unreal.
Sorry for the horrible joke. I don’t need to explain to anyone how amazing this game looks. But it is worth talking about how well it actually plays. Does the gameplay rival the graphics in awesomenss? Or is this a graphical showcase with no substance?
Whether you were playing games on an iPhone, iPad or iPod Touch, iOS gaming was really strong this year. There were a ton of great titles that hit the iTunes store, many of which went on sale at crazy prices. I have bought dozens of iOS games, though I’m embarrassed to admit that I did not put much time into most of them.
If you’re looking for a definitive list of the best iOS games of 2010, I’m sure that sites like Slide to Play and Touch Arcade will do a much better job of that than I ever could. At the very least, I can share with you my list of favourite iOS games of 2010.
Infinity Blade (iTunes)
Infinity Blade has created quite the buzz for itself. Up until I read reviews about the game, I had absolutely no idea what it was about. However, I’ve known about it ever since it was debuted a few months ago. Up until now, I’ve known Infinity Blade as the graphically-stunning iOS game.