You’re Too Buggy For Me Right Now Cyberpunk 2077

Cyberpunk 2077 is a fascinating game in its current state. On PC, it’s visually stunning (sorry console players). I’m really into the story it’s trying to tell. Also, the soundtrack is fantastic!

But it’s also incredibly buggy. In a two-hour stretch of gameplay, I had to restart the game on three separate occasions to address game-breaking glitches. Here’s what went down and here’s why I’ll come back to this game a little later when ore of its issues have been resolved.

(NOTE: I will try my best to avoid spoilers, but proceed with a smidgen of caution. And in case you’re wondering, I’m playing this on PC with an RTX 3060Ti graphics card.)

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Technical Issues Mar the Console Ports of XCOM 2

Judged solely on its gameplay alone, XCOM 2 is a wonderful addition to the PlayStation 4 and Xbox One lineups. Building off the success of the original, this game improves on its predecessor in almost every conceivable way. Unfortunately, some glaring technical issues make this game really hard to recommend if you have the ability to play it on PC.

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Ultra Suck Fighter IV: PlayStation 4 Edition

In its current state, Ultra Street Fighter IV on the PlayStation 4 sucks. I personally haven’t run into the more egregious stuff that some people have reported, but what I have seen is inexcusable. Sluggish menus. Online UI all out of place so that usernames cut off. Audio out of sync or cutting off. Decapre’s Scramble move running at a slower speed and traveling a shorter distance. Worst of all is the input lag. For a system with this level of horsepower, it’s inexcusable that it actually runs worse than both the Xbox 360 and PlayStation 3 versions. Three frames may not sound like a lot, but when many combos have timing windows that are 1 or 2 frames, it’s actually really hard to adjust if you’ve played this game elsewhere.

All things considered, the current state of Ultra Street Fighter IV on PlayStation 4 is baffling. This is pretty much worse in every way compared to its last gen brethren. Capcom, Sony and Other Ocean should be embarrassed for letting this half-baked port of an old game out the door in this condition. Until this is patched to fix all of these issues, don’t buy this.

Game Design Talk – Is Elder Scrolls V: Skyrim Too Big?

There is nothing about the Skyrim experience that you can describe as “small”. Everything from the size of the world, to the number of quests, to the number of ways to play that game are too large to quantify. Because of how much stuff there is to do in the game, I’m fairly certain that the majority of Skyrim players will never finish the main quest, let alone experience everything that game has to offer.

In spite of its girth, it amazes me how great Skyrim is on almost every front. With that said, could Skyrim have been an overall better game if it wasn’t so grand?

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