ZombiU Impressions

Great. Another zombie game. We don’t already have enough of those yet, right? While I’m more than tired of the zombies  in video games and other forms of fiction, I’m willing to let my fatigue slide if a particular piece of media brings forth a new twist on the trope. From Plants vs. Zombies cutesy tower defence, to the human drama of The Walking Dead, there’s still room for growth.

ZombiU draws heavy inspiration from Dark Souls, while making great use of the Wii U GamePad’s defining features to create a survival horror experience unlike anything out there. Though it has its quirks, and the overall gameplay may turn off some, it’s very cool for what it is.

Continue reading

Alan Wake Impressions

Alan Wake isn’t short on ambition. This survival horror title bookends each of its chapters with drama that could stand up against a television thriller. It’s during these points when I get really jazzed about the game.

And then it falls apart when I actually have to play it.

Continue reading

Metro 2033 Impressions

Up until now, I’ve been fairly impressed with the games I’ve picked up at many Blockbuster closing-down sales. Split/Second, Vanquish and Enslaved have all been quality products that I enjoyed greatly. I was hoping that I’d find another surprisingly fun experience Metro 2033. Would this game win me over like the other ones did?

Continue reading

Dead Island Trailer


I normally don’t write about game trailers. The majority of the time, they’re simply CG sizzle reels that don’t show you any gameplay. As a knowledgeable (and sometimes jaded) gamer, I know better than to put a lot of weight into a video game trailer with no gameplay.

The Dead Island trailer, which doesn’t feature any gameplay, may very well just be another mediocre zombie game along the lines of Left 4 Dead. However, I can’t deny the fact that the trailer pulled at my heart strings in a way no video game trailer has done before. Click through to see it for yourself.

Continue reading

Girlfriend Gaming – We Play Saw: The Video Game

Steff is a huge fan of the Saw series. The first entries to the series are some of her favourite horror movies of all-time. Because of that connection, she’s wanted to play this game for quite some time. It’s not easy to find new nowadays, but I was able to pick it up for her duringone of my random trips to Blockbuster. After spending some time with her in Jigsaw’s asylum, did this survival horror game scare the heck out of us? Or will we turn Jigsaw down next time he asks us to play a game?
Continue reading

Pick-Up Post: Dead Space on the iPhone


With Dead Space 2 hitting stores this week, it’s easy to forget (or miss completely) the fact that Dead Space also came out on iPhone at the same time. Though the console sequel will likely get all of the hype and the love, I think this game is definitely worth some attention of its own.

Continue reading

Am I Ready for Dead Space 2?


The hype train for Dead Space 2 has been gradually building for the past year or so. While the original game got off to a slow sales start, it eventually sold really well and won a lot of people over. I for one gave the game a shot around this time last year and was very impressed. Almost too impressed in a way. You see, that game was so good at being scary that I couldn’t handle the fear anymore.

Continue reading

A Comfortable Sense of Deja Vu

I’m officially 1/4 of the way through Dead Space, and there was something about the overall feel of the game that I thought was worth mentioning: the underlying sense of deja vu.
Continue reading

Dead Space: It’s Game Over, Man!

Back in 2008, I was very intrigued by Dead Space. After E3, the buzz going around was that it was like the evolution of Resident Evil 4. Since that game is one of my all-time favourites, Dead Space was very much on my radar. The reviews came out great and it eventually went on to sell at least enough to warrant a greatest hits re-release.

The Problem With Mediocre Games

When it comes to video games, it’s very easy to figure out what to do with games that are clearly good and games that are clearly bad. A good game will not let you go until you’ve squeezed every last bit of the experience out of it, while a bad game will eat at your soul until you get rid of it. But what are we to do with mediocre games? The games that aren’t bad, but aren’t necessarily good, either?

Continue reading