Divekick Review

The divekick maneuver is one of the most powerful in all of fighting games. Hurtling down from the skies at a sharp angle, most characters don’t have any sort of tools to deal with them. As such, those with divekicks tend to be some of the strongest. Whether it’s Kung Lao from Mortal Kombat, Cammy from Street Fighter IV, Dr. Doom from Marvel vs. Capcom 3 or Black Adam from Injustice: Gods Among Us, there’s no shortage of tangible evidence throughout the annals of fighting game history.

This insight is the driving force behind Divekick; a one-move fighting game parody that’s toys with the idea of being accessible to the masses. I’ve been excited to play this game since it’s initial trailer over a year ago and bought it as soon as I could. Having played through it, is the joke actually on me?
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Saints Row: The Third Review

Saints Row: The Third did not win me over right away. Having only played the demo of the first game before and hating it, this from a gameplay mechanics perspective felt as derivative and janky as its predecessor. Having said that, it becomes readily apparent that gameplay is not the focus here. Instead, this is all about playing a Grand Theft Auto-like experience with the humor and ridiculousness pushed to extremes. Once the game heats up, it manages to dress up relatively unremarkable mechanics and turn them into a title that’s arguably more fun than it should be.
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Luigi’s Mansion: Dark Moon Single Player Review

A lot of people forget that the original Luigi’s Mansion on Gamecube wasn’t heralded as a premiere Nintendo experience when it first came out. Many knocked it for being too short and repetitive, which caused me to avoid it completely. Despite that, the game’s legacy grew with time to the point where we now have Luigi’s Mansion: Dark Moon on the 3DS more than a decade later. Was it worth the wait?

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Tomb Raider Review

The Tomb Raider franchise means a lot of things to a lot of people. Some associate her with their original love of PlayStation. Others adore her for being a pioneer of girl power in video games. There might be one or two people for whom Lara was their first crush on a video game character. For me, she didn’t mean much. As a diehard Nintendo fanboy during her heyday, I wanted nothing to do with that series. Nor did I feel I was missing much, as the series never won me over during the few times I actually played a Tomb Raider title. This reboot may have rubbed some purists the wrong way, but this is definitely more up my alley.

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The Walking Dead: 400 Days Review

It’s been a few months since the final episode of The Walking Dead left me in tears. While Telltale Games isn’t quite ready to roll out the next full season, they’ve provided us with a special episode to bridge the gap between the two. Though The Walking Dead: 400 Days as an experience is rather short, it’s an interesting tease for what’s to come.

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The Last Of Us Single Player Review

Much of my time with The Last of Us wasn’t pleasant. Granted, some of that unpleasantness is by design, since this is a survival horror game in many ways. However, some of the displeasure I felt playing the game wasn’t intentional. After starting things off with a bang, the pace drags to a crawl as it establishes its core gameplay. Worse yet for me, that gameplay is primarily stealth-based, which generally isn’t my cup of tea. On top of that, I had a hard time investing into the moment-to-moment action when the gameplay and context balance just felt off during its first half.

Having said all that, it eventually hits its stride to provide one heck of a closing act.

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Samurai Shodown II on iPhone Review

While many ports of modern fighting games have translated very well on iOS, such as Street Fighter IV: Volt and King of Fighters i-2012, the older titles in the genre haven’t carried over so well. Titles such as Street Fighter II Collection, Marvel vs. Capcom 2, Ultimate Mortal Kombat 3, and SoulCalibur are plagued with sub-par controls, limited feature sets, shortened character rosters and unreasonable pricing.

As someone with a soft spot in my heart for the Samurai Shodown series, I was really hoping that the Samurai Shodown II port to iOS would buck that trend. I should have known better.

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Trials HD Review

Trials HD still stands as one of the most successful games in the history of Xbox Live. You’ll be hard-pressed nowadays to find someone who hasn’t tricked their way through its insane motorcycle obstacle courses. For the longest time, I was one of those people. I’d saw and heard a lot of feedback about the game being difficult, and that was enough to keep me at bay. Had it not been for a Splitkick community game night that featured Trials Evolution, I probably would have passed on the series completely.

It’s sequel won me over in a big way last year, though I’ve only gotten to HD now. While I still have a blast working my way through every course, it’s definitely not a series one should play backwards.

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Far Cry 3: Blood Dragon Review

As an 80s baby, Far Cry 3: Blood Dragon is my childhood fever dream come to life. Everything from the cheesy sci-fi, pixelated vignettes to the nonsensical use of ninja stars in a world with laser weapons are here. This tongue-in-cheek spin-off is a novel way to extend the Far Cry 3 experience. Even though I’ve yet to play the source material, I couldn’t pass on this $15 downloadable title. While the humor starts to wear thin, this short and punchy experience ends before it becomes a problem.

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LittleBigPlanet Karting Impressions

My experiences with Sony’s Play, Create, Share line of games have been mostly negative to-date. I wanted to love LittleBigPlanet, but couldn’t get over how floaty the jump was. Then I tried Mod Nation Racers, which ultimately turned me off due to its generic karting action and some of the worst load times in this generation. Knowing that, I figured that a LittleBigPlanet karting game made by the Mod Nation Racers people was doomed for failure in my eyes. Yet, when LittleBigPlanet Karting went on sale for dirt cheap through a PlayStation Plus sale, I couldn’t help myself.

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