Yoshi’s Woolly World Review

Yoshi’s Island on the Super Nintendo is a gem of a game. Annoying Baby Mario crying aside, it’s innovative art style and approach to gameplay make it one of my all-time favourites. Since then, Yoshi’s platforming adventures have been mediocre-to-terrible affairs.

I long for the day when Nintendo makes a true successor to that under-the-radar classic, but for now, I have Yoshi’s Woolly World. While it does star Mario’s dinosaur sidekick, this is more of a spiritual successor to Kirby’s Epic Yarn thanks to its fabric-to-life art style and general approach to difficulty. This may not be the Yoshi game I asked for, but is it one worth playing anyway?

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Wishing You a Merry Christmas!

While you’re busy opening gifts from Santa, I hope you find a place in your heart to give back beyond the gifts you’ve given your family and friends. One charity I donate to every year during the holiday season is Child’s Play. This year, I donated a copy of The Book of Life to my local children’s hospital, which I hope brings a few smiles to children who could really use the extra cheer. If it’s not Child’s Play, there are a number of other worthy causes worth your support. This is certainly a time of receiving, but don’t forget that the giving part is important too!

Donate to Child’s Play Today

Street Fighter V Beta Karin Matches Part 2


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Spyfall Review

From The Resistance to Werewolf, ferreting out the bad seeds in a group is not a new concept. However, deduction games of this style continue to make waves by adding meaningful twists to the core formula. Spyfall by Cryptozoic does this in a way that’s extremely tense for everyone sitting at the table.

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Street Fighter V Beta Vega Impressions

I’ve never been a Vega fan. Never liked his narcissistic attitude. Never liked playing as him. Definitely didn’t like fighting against him and his wall dive shenanigans. Going into the second beta knowing that my time with it would be short, I didn’t even have plans of using him.

But when the buzz started to build about how good Vega has become in the transition to Street Fighter V, I decided to try him out towards the end of my run. In hindsight, I should have placed him much higher on my priority list.

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The Rise of Licensed Board Games

Before hitting my teen years, I learned the hard way as a video game player to be wary of licensed products. While the allure of playing video games about Batman, The Simpsons or Home Alone (shudder) is clear, the final products were mostly terrible. Quality of the final product usually wasn’t a priority, as publishers and license holders primarily created licensed video games as a promotional tool and as a means of making a quick buck off of unsuspecting gamers. I wasn’t really following board games at the time, though I did own a Teenage Mutant Ninja Turtles board game that wasn’t great in hindsight.

Of late, video games and board games have diverged greatly when it comes to licensed products. With the rising costs of video game development and a savvier audience who are far less likely to put up with mediocre products with name recognition, most licensed games nowadays reside on mobile platforms as free-to-play experiences. Board games, on the other hand, are going in the other direction. Instead of cranking out garbage games for kids, more license holders and publishers are taking the time to make quality games that gamers of all ages will want to buy. Off the strength of this business strategy, everyone wins. Continue reading

Concept Review

Take Charades. Now put it on a board. This is the gist of Concept. Players will take turns trying to communicate through figures, cubes and a board that features dozens of icons while the others try to guess what’s being conveyed. This may not sound all that interesting, though it’s more entertaining than its three-second pitch makes it sound.

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