Wolverine is Dead. Long Live Wolverine.

The immortal Wolverine was finally forced to face his own mortality after losing his healing factor a few years ago. During that span, he had many close calls and time to think about what awaits him on the other side. Last October, the inevitable happened, as Logan finally kicked the bucket in the four-part Death of Wolverine mini-series.

He’s one of my favourites, but I was alright with seeing him go. Even as a new comic book reader, I felt like he was in way too many books and he as a character kind of lost his identity. Furthermore, stories he was the focal point in were mostly bad, including the tale of his own demise. Death is rarely permanent in comics, and a character of Wolverine’s stature is guaranteed to come back eventually. But are we even getting a chance to miss him?

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Amiibo Story: Kirby

Kirby AmiiboMy history with Kirby is short. Despite his many appearances in Nintendo titles since the 80s, I’ve only played one Kirby game in earnest. That game was Kirby’s Epic Yarn. Featuring a wildly creative and adorable yarn-based art style, that game won me over with its look and clever gameplay.

I may play more Kirby titles in the future, but for now, he sits on my shelf with the rest of my Amiibo collection. It didn’t hurt that I got him on clearance at a Target closing sale, which certainly impacted this particular purchase. In any case, glad to have him as a reminder of the good times that came from that game, and hopefully they make another one!


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Board Game Night Playlist: Trip to Japan

I need to go to Japan someday. My love of video games and anime were my introduction to the Land of the Rising Sun, though I’ve grown to become fascinated with almost every facet of the country. Didn’t realize it until just now, but Japan also is a thematic hot bed for board games. I only chose three for this list, though there are a ton of great games that use Japan as a backdrop. Let’s hop on a plane and check out this month’s Japan-themed Board Game Night Playlist!

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Comic Content Hiatus

Just over a year ago, I discovered the wonderful medium of comic books and made them a part of my everyday life. During this discovery phase, I wrote about comics a lot. I even dabbled a little bit into video content with the In Third Person Comic Book Show. The comic situation today is a bit different. I still read, though it’s been months since I’ve posted about them in earnest. What gives?

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Call of Duty: Advanced Warfare Review

After mining World War II for everything it had to offer, Call of Duty got a huge boost by moving into the modern era. Years later, in a time where present-day warfare feels like old hat, the franchise moves again to the only logical next step: the future. Sure, for those keeping score, Black Ops II was a half-step in this direction, though Advanced Warfare leaves all semblance of the present behind with futuristic guns, gear, and movement options that represent the most dramatic change to the core formula. Can Activision score another touchdown off of the same era-switching play?

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The Numbers Game

Ticket to Ride 10th Anniversary Edition TrainsTicket to Ride was my introduction to the genre of German-style board games, which you may also know as designer board games or Eurogames. There are a number of factors that differentiate Eurogames from traditional western games like Monopoly or Risk, such as the general lack of player elimination and an emphasis on strategy over luck. In particular, the thing that differentiates Eurogames to me is the concept of resource management. For instance, in Ticket to Ride, you’re tasked with managing your tickets, route cards and the unclaimed routes on the board in a way that gets you the most points. Some of my favourite games of this style besides the aforementioned include Power Grid, Last Will and Tokaido.

In general, I’ve grown pretty fond of this style of game. I like the fact that these games generally keep everyone involved throughout and how interesting it can be to manage your resources within the confines of each game’s economic system. When those economic systems are paired up with a great theme that makes sense with the actions you’re performing, the results can be spectacular. On the other hand, when the theme isn’t there and the core mechanics aren’t enjoyable enough on their own, these games devolve into the chore of managing spreadsheets.

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Power Grid Deluxe Review

Shortly after playing Power Grid for the first time, I discovered that Rio Grande Games had just put out a deluxe edition to celebrate the game’s 10th anniversary. Like the Ticket to Ride 10th Anniversary Edition, this one features nicer components, all new art and a larger board. It also comes at a premium price that’s about double the cost of the original. Unlike Ticket to Ride, Power Grid Deluxe goes a step further by including two new maps that sort of make this a different game. Whether you’re new to the series or own the original, is this deluxe edition worth its premium price?

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Amiibo Story: Bowser

Bowser AmiiboIn a weird way, Bowser has been my life long video game arch nemesis. Since the original Super Mario Bros. was the game that got me into video games years before I was even old enough to go to school, I’ve been battling the King Koopa for as long as I can remember. Nowadays, I usually give him the boot with relative ease, though things certainly weren’t in my favour back then.

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Toronto Comicon 2015 Starts Today!

Toronto’s spring convention returns with the 2015 edition of Comicon. Last year’s show was quite the success for me, so I’m looking forward to heading back to the Metro Toronto Convention Centre this Saturday to partake in the festivities.

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Thoughts on Nintendo’s Move Towards Smartphone Gaming and the Upcoming Nintendo NX Home Console

When I checked out the news yesterday morning, I wasn’t expecting Nintendo to drop the bombs that they did. In one fell swoop, they announced their intentions to move into the smartphone gaming space with DeNA, as well as an acknowledgement of their next home console. Thoughts? Continue reading