
Achieving perfect balance in a fighting game is essentially an impossible task. As long as a fighting game features unique character designs, there’s always going to be instances of certain characters seemingly being better than others. Still, the closer we can get to the equilibrium, the better the game will be, as players want a game where every character is a viable option.
A few months into Dragon Ball FighterZ and we’re now getting a clear idea of who is good and who isn’t. At this point, about 1/3 of the cast basically isn’t in the game, whether you track usage among online players or in tournament play. If you want to get more cynical, there are borderline characters like Gotenks, Piccolo, and Captain Ginyu that may not be worth the effort, either. There’s still much work to be done in order to get these characters to the next level.
Now that we have a better understanding of how the game works, let’s analyze some of the bottom tier characters in terms of why they currently suck and how they could get better in the future.
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