It’s the most wonderful time of the year (for Toronto-based fighting game players). Last year’s Toryuken tournament was a big hit and Toronto Top Tiers is back with the sequel! Once again, this is an official Road to EVO stop, which means that the top placing finishers in each game will earn EVO seeding points.
Fake Ed Boon addresses the Deathstroke haters, explains why Goro isn’t in Injustice: Gods Among Us, and discusses the complications of making Mortal Kombat vs. NBA Jam. Besides our special guest, Mat’s friend has become a trolling manic, Jason got to play the follow-up to A Link to the Past, and Jett shares two very important facts about Iceland.
Injustice: Gods Among Us could have done less and still been a winner. Take the awesome Mortal Kombat engine, add DC Comics dudes in it and watch the rave reviews and dollars roll in. Instead, NetherRealm went above and beyond to make Injustice play like a real clash between superheroes. The end result is an enjoyable fighter that feels true to the source material.
A few nights ago, I was playing a few games of Injustice: Gods Among Us with Aaron from Splitkick and Jeff, who is a Splitkick community member. Inspired by Jeff’s use of Catwoman that night, I decided to give the character a go. I really love her rushdown style, though I find her execution requirements to be pretty high.
This video isn’t meant to be a definitive list of the best or flashiest Catwoman combos, though they are a few that I came up with that graze some of the more advanced aspects of creating combos with her. Check it out and let me know what you think!
I’ve been playing a lot of Injustice: Gods Among Us of late, and the one thing that really draws me to it is its flexible combo system. Within the confines of its combo strings, there’s a lot you can do to sequence them and throw in other types of moves to orchestrate a stylish barrage of attacks. This video of me pulling off some Batman combos is not meant to be best in class material. However, I wanted to show off a few of the sequences I currently have in my back pocket that are a bit more advanced in nature. I’ll definitely continue practicing in order to achieve maximum swag, but for now, I hope you enjoy!
Not sure if I’ve mentioned this on the blog, but I do bring it up on The Recurring Bosscast a lot. I’m a huge Taylor Swift fan. I own all of her albums, loudly sing her songs when she comes on the radio and am not ashamed to admit my fandom for her music. A few days after starting Rocksmith, I set myself a personal goal that I would one day learn how to play one of her songs. However, two things got in the way of that goal:
1) Most of her songs require a capo, which I don’t own. This is a relatively easy fix.
2) I just started learning how to play guitar and everything about it was hard.
The Mortal Kombat reboot was a pleasant surprise to me. I was mostly expecting a fighter that was a beginner-friendly button masher like its early 90s predecessors, but it was a genuine beast under the hood. I loved exploring the game’s mechanics and combo system and figuring out all of the cool things I could do as a Kitana player. Admittedly, it didn’t quite end up cracking my regular fighting game rotation, but I had a blast with it every time I played it.
Thanks to that positive experience with MK, it didn’t take much to sell me on Injustice: Gods Among Us.
Jason has no shortage of mean things to say about Double Dragon II: Wanderer of the Dragons. Jett is pumped for Injustice: Gods Among Us. Mat is knee deep in BioShock Infinite. The Bosscast also pour one out for LucasArts. Head over to Splitkick to listen to episode 13!
Though I’m reluctant to call myself a Fire Emblem: Awakening connoisseur, I did beat the game 4 times (and would gladly do it again). If you’re jumping into the world of Ylisse for the first time, I recommend checking out my Kickstart Guide to help you formulate the dream team of medieval awesomeness.
Ridiculous Fishing is the latest iOS game to catch a ton of positive buzz from the gaming press. Had I not heard this game talked about on every podcast I listen to over the past few weeks, I probably would have let this one slip by. Then again, sometimes the gaming press has led me astray. Did this one win me over like it supposedly won over every gaming journalist on the planet?