Hard Corps: Uprising Live Stream

My brother came over and we played this spiritual success to Contra! Hard Corps: Uprising is crazy!

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Bloodstained: Curse of the Moon Review

My fandom for Castlevania is a relatively recent phenomenon. Despite having played a few games in the series over the course of my lifetime, none of them really clicked with me until I spent an extended period of time with the original game on the NES Classic. While this epiphany occurred well after the Bloodstained: Ritual of the Night Kickstarter ended, I jumped in just in time for Bloodstained: Curse of the Moon.

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Out Now: Street Fighter 30th Anniversary Collection

Street Fighter 30th Anniversary Collection is here! Available on PlayStation 4, Xbox One, and Nintendo Switch, you can 12 versions of the iconic series on a modern platform. If you pre-ordered the PlayStation 4 or Xbox One versions, you’ll also get a download code for Ultra Street Fighter IV, essentially giving you the entire series save for the latest game. Switch owners sadly won’t get Ultra Street Fighter IV, but they will get an exclusive tournament mode that could be cool with friends and extra consoles.

BlazBlue Cross Tag Battle threw a monkey wrench in my plans to grab this on day 1, but I do plan on grabbing this sooner rather than later!

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Sushi Striker: The Way of Sushido Demo Impressions

Originally presented as a Nintendo 3DS title, Sushi Striker: The Way of Sushido will also be released day-and-date on the Nintendo Switch. Admittedly, the game hasn’t been on my radar, but I like puzzle games and there’s a free demo available now on the Switch. Does Nintendo have a sleeper hit on their hands?

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Bloodstained: Curse of the Moon Live Stream

Castlevania fans need to check out Bloodstained: Curse of the Moon! It’s a throwback to those old games with some modern improvements in terms of graphics and gameplay!

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BlazBlue Cross Tag Battle Ragna Tips and Tricks

Brush up on your Ragna skills before BlazBlue Cross Tag Battle hits stores in June! I cover a few key tactics to add to your arsenal, from air-based mix-ups, to techniques you can use to extend your combos. Check it out!

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God of War Review

I’ll always love that first God of War game. Even though I experienced it on the PlayStation 3 years after its original release, I was wowed by the game’s balance of frenetic action, bombastic setpieces, Greek mythology, and light puzzle solving to keep players on their toes. However, the formula got stale after a while, and issues with Kratos’ always angry character design became too hard to ignore. Though the series would add five other games to its catalogue before going on hiatus, I never got very far in II or III and I skipped the rest.

Had Kratos never come back, I would have been okay with that. His first game made an impact on me that I’ll always cherish and I thought that was good enough. 2018’s God of War proves that sentiment wrong as the Greek God returns in a wholly new experience that is bigger and better than any game in the franchise before it.

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Stern Pinball Arcade: Ghostbusters and High Roller Casino

Had a rough night, as OBS got corrupted again and I had to erase all of my streaming templates. Decided to wind down with some Stern Pinball Arcade instead!

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Tetris Double Header Live Stream

Tune in for one legendary game and…another game in the same series while I answer questions about video game content creation! I also completely embarrass myself at the very beginning of the stream with one of the worst rounds of Tetris of all-time.

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BlazBlue Cross Tag Battle Beta Impressions for PlayStation 4 and Nintendo Switch

Up until the release of Dragon Ball FighterZ, Arc System Works was the fighting game developer I wanted to love more than I actually did. Experts at making visually-luscious and mechanically-complex fighters, the former has gotten me to buy a number of their games, while the latter has caused me to push them away in short order. Don’t get me wrong, there’s a place in this world for fighters with their level of depth, but it’s a bridge too far for me.

Maybe it was just the developer trying to cater to the Dragon Ball audience, but Dragon Ball FighterZ shows what Arc System Works can do when they attempt to tone down their core formula for something more accessible. While I think it went a smidgen too far with accessibility to the point where the game feels a bit too limiting in ways, it was the first of their games that I could really sink my teeth into and love on a deeper level.

It may be too much to assume that the impact of FighterZ influenced the development of BlazBlue Cross Tag Battle, but based on my time with the beta on PlayStation 4 and Nintendo Switch, accessibility continues to be a focal point for the developer. At this pre-release juncture, I’m greatly enjoying what I’m seeing.

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