Knoxx’d Out

With not much going on in my life right now, I spent most of today in my basement completing The Secret Armory of General Knoxx. I know, this is the third Knoxx post in as many days, but now that I’ve beaten the main quest and most of the side missions, I’m ready to write down some final impressions of the DLC.
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Tatsunoko vs. Capcom: I Take It For A Ride

A few weeks ago, I vented my thoughts on the possibility of me purchasing Tatsunoko vs. Capcom: Ultimate All-Stars. I was interested in the game, but maybe not enough for me to buy it. However, it was also an opportunity as a core Wii owner to show the world that I will buy hardcore games if companies put them out on the platform. This moral dilemma also hit me shortly before I lost my job. With all of the things stacked against it, Tatsunoko vs. Capcom seemed out of my grasp for the time being.

Would You Kindly Read My Bioshock Thoughts?

With the release of Bioshock 2 only days away, I thought I would take a minute to reflect back on my time with the original Bioshock.

I vividly remember reading video game sites and listening to podcasts who were hyping up how amazing this game was. I didn’t care. The screenshots looked pretty, but I didn’t care that it came from the guy who made the System Shock games cause I’d never played them before. I didn’t care about the Little Sister dynamic. I didn’t care that you could add elemental powers to yourself to add variety to the combat.

Then I played the demo. Oh, my, God.

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Tatsunoko vs. Capcom – Time to Get Pringles?

I don’t think I’ve ever been torn about a game like I have been for Tatsunoko vs. Capcom. With this game, I can put together a fairly solid case for why I don’t want it. I’m not a “Versus” series style of fighting game player. My only experience with this style of fighting game was with the XBOX Live release of Marvel vs. Capcom 2. After years of wanting to test my chops in one of the most popular fighting games of all-time, I finally came to the conclusion that I’m awful at that style of game. I end up mindlessly mashing buttons and randomly doing traditional Street Fighter special move command inputs and hoping for the best. It’s cool to see all the flashy action on screen, but I didn’t find the fighting satisfying enough for me to commit to getting better. My only experience online with Marvel vs. Capcom 2 was an absolute disaster, where I didn’t win a match and at times, didn’t connect a single hit on my opponent.

It Takes Two to Tango

Hot off the heels of Army of Two: The 40th Day, I thought I’d take a minute to write a bit about the original Army of Two. I received this game as a Christmas present this year and have put in some time with it, so I thought I’d share my thoughts on it while it’s relevant again.

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I Scene It Like A Zenith

I still vividly remember the moment I learned that Scene It was coming to the Xbox 360. I was watching the E3 live stream when it was revealed and I burst out laughing when I saw the ridiculous big button controller being pitched as a revolutionary step towards gaming for the masses. In my head I thought two things:

Modern Warfare 2 Review: All is Fair in Love and (Modern) War(fare)

During the early days of the World War II shooter (early 2000s), controlling a character from first person and shooting dudes was not really something I wanted to do. After games like Perfect Dark and Goldeneye sucked away hundreds of hours of my life, there wasn’t really anything out there like it that I wanted to play. None of the FPS games of that generation appealed to me and I couldn’t get a handle on playing these styles of games using dual analog sticks. Yes, that means I even missed Halo 1 and 2 in their prime. In the case of Call of Duty, I couldn’t handle a dual stick FPS and I didn’t want anything to do with WWII. Both of those elements combined for a series I had 0 interest in ever playing.

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Some Thoughts on Left 4 Dead 2

Last year, the original L4D rocked my socks hard as the ultimate zombie game. Gathering up three of your friends and attempting to survive the zombie apocalypse made it one of the best multiplayer experiences ever conceived. However, many also felt the game was a bit light on content.

Just one year later (and to the surprise and dismay of some) Left 4 Dead 2 arrives in stores with five new campaigns, four new survivors and a bevy of upgrades. For the most part, I feel like Valve has this down to a science.

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Some Thoughts On Monopoly For the iPhone


For those of you who regularly check out my blog to view the video game world through my perspective: my apologies. Life has been nothing short of hectic these last few weeks with a full-time job, Chistmas preparations and a personal life. I still play games on a regular basis. However, finding the time to write about them has been very difficult.

I’ve got a lot to write about, having played Left 4 Dead 2, Assassins Creed 2, Modern Warfare 2 and a bunch more. But I thought to get back on the saddle, I’d talk about the game that arguably has taken up most of my time; Monopoly on the iPhone.

Monopoly, really? Yes, really.

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Some Thoughts On Crackdown

Back when this first came out in 2007, Crackdown was I think the first demo I downloaded when I bought my XBOX 360. I heard a lot of hype about its crazy GTA-meets-super hero gameplay and the demo of it was good enough to sell me on it…eventually.

I didn’t pick it up that year. For whatever reason, I could not justify purchasing this game, making a note to myself every time I saw it that I would pick it up someday. Well, when the opportunity arose to get it for $5, I couldn’t resist.

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