Super Mario 3D All-Stars Review

The original Super Mario All-Stars really made a mark on me. Beyond being a collection of some of greatest games ever made, Nintendo went the extra mile by updating the presentation of each game. It also included Lost Levels, which up until that point was never released outside of Japan. Sure, a case can be made that Nintendo should have left those alone. I, however, loved the fresh coat of paint.

Evoking the All-Stars moniker for Super Mario 3D All-Stars immediately makes me feel like there should be more to this compilation than just the games themselves. This time around, it feels like the package is a bit short on the extras. But does that really matter?

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Aspects of Super Mario Sunshine I Like

I have spent a lot of energy throwing shade at Super Mario Sunshine over the years. If anything, playing it again as part of Super Mario 3D All-Stars has only amplified my disdain for this GameCube title. The further I go, the more glaring its issues become, from its terrible camera, to its slippery controls, to its overly-punishing level design.

Even so, this game does have a few bright spots. Playing it now has reminded me that it isn’t all bad.

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Hate-Playing Super Mario Sunshine

Hate-watching as a concept is described as watching television or film while also hating its concept or subject. Even if you hate it, you’re still going out of your way to consume that content.

Let’s apply that same logic to games. Do you ever hate-play games? Years ago, I made a vow to myself that I wouldn’t spend any of my precious time playing games that I don’t like. Yet, here I am, cringing my teeth as I powered through Super Mario Sunshine as part Super Mario 3D All-Stars. Of all games, why this one?

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Playing Super Mario 3D All-Stars Serves as a Reminder for How Frustrating Super Mario Sunshine Can Be

I’m standing on a tightrope. Somewhere above me is a red coin. Despite repeated attempts at snagging it from the sky, I can’t quite seem to snag it. An angry cloud is whooshing back-and-forth, trying its best to snipe me out of the sky.

Again, I leap. Hurtling towards the coin, the angry cloud finally tags me. Reeling from the pain, my Mario falls like a rock to the lake below. In time with the splash, my controller gets spiked into the ground…again.

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