In Third Person’s Top 10 Most Viewed Posts Written in 2016

In 2016, I released 181 posts. As much as I would like to see them all succeed equally, a handful of posts ultimately break away from the pack. If anything, that handful of posts end up accounting for a majority of this site’s traffic. This is in large part due to the Google spiders giving preferential positioning to certain things, though I ultimately can’t predict which posts will hit and which posts won’t.

No time for losers at the moment though, as this is the cream of the crop. The 10 most viewed posts released in 2016 on In Third Person along with one honourable mention that fell just short of the cut. Let’s get this show on the road!

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Happy New Year From In Third Person

2016 was an eventful year for me. I won my first Street Fighter tournament (!), placed 17th at the Canadian Street Fighter V national championships (!!), and I got married(!!!). It’s been a slice 2016, but it’s time to move on.

What’s in store for 2017? The Nintendo Switch is set to appear in March. Pandemic Legacy should be out this summer. Street Fighter V will continue to roll out new characters and maybe I can get back into fighting shape. There’s also a whole world of nerdy things that will likely catch us all by surprise this year. I say let’s bring it on!

Happy 2017 to you and yours! Let’s make it awesome!

Merry Christmas From In Third Person

During the holidays, it’s easy to get caught up in all of the physical gifts that we give and receive. Yes, that shiny NES Classic or PlayStation 4 Pro you got from Santa is a sight to behold. But don’t forget to cherish the time you spend with your loved ones. It’s really the best part!

Wishing you all a Merry Christmas and happy holidays!

The Game Review

Let’s get the obvious out of the way. The Game is a horrible title for this game, or any game for that matter. Beyond the obvious vague of its title, it’s a pain to search for online. As terrible as its title may be, the game was nominated for the 2015 Speil Des Jahres, one of the highest honours in tabletop gaming. There has to be something to this beyond its terrible name, right?

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Flash Point Fire Rescue Review

A raging fire is consuming a house, putting many of its inhabitants at risk. Can you and your fellow firefighters save them before its too late? This is the premise behind Flash Point: Fire Rescue. Its premise is scorching hot, but does it have the gameplay to match?

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Onitama Review

Played on a square grid with five pawns per side, Onitama by Arcane Wonders is an alternative take on Chess. As much as I respect the all-time great, I’m terrible at it. With so many options to think through, I usually result to reckless play or crippling analysis paralysis. Onitama has a unique way of mixing things up that I think work really well.

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Dr. Eureka Review

Throw on your lab coat and get ready to science it up with Dr. Eureka. In this two-to-four player dexterity game, players will race against each other to create specific formulas with their three test tubes and three different chemicals. You don’t need your PhD in chemistry to excel, but this deceptively simple tabletop game is entertaining while making you feel like a scientist at work.

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Babylon Review

Ever since they hit the scene and became a smash hit, micro games have been all the rage in the tabletop gaming space. Oftentimes, these games are highly portable, appealing to players of all skill levels, quick to play and highly addictive. Many years before this movement existed in earnest, famed designer Bruno Faudutti released Babylon. Using only 12 pieces, this is a two-player game that only takes about a minute to finish. Is there enough of a game here to keep players interested for the long haul?

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T.I.M.E Stories: A Prophecy of Dragons Review

A Prophecy of Dragons is the 2nd expansion to T.I.M.E Stories. After jaunts through an asylum and a zombie-infested city, your team is warped out into an alternate universe during their medieval time to stop a rift in time from destroying the space-time continuum.

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Lost Cities on iPhone Review

Lost Cities on iOS is the adaptation of the Lost Cities physical card game. In it, two players compete to create the best routes to five different ancient civilizations by playing numbered cards in ascending order. In short, it’s like an awesome version of head-to-head Solitaire that I’m completely smitten by.

Ports of board games to mobile devices have generally gotten better over time, though there are still no shortage of duds out there. Going into this, I would have been devastated if this port of a game I adored sucked. Does Lost Cities successfully make the jump?

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