Gris was a game that was not on my radar. Due to my past negative experiences with games cut from a similar cloth such as Journey, I wasn’t planning on picking up Gris. However, the game received some strong buzz close to home. Kris and Rachel from Double Jump loved it, with Rachel going so far as naming it her game of the year. As a nod to my friends while also taking the opportunity to expand my horizons, I found myself falling into the world of Gris.
What might be my single greatest accomplishment in streaming, I completed Tetris Effect‘s main campaign on the hardest difficulty without dying once! My scores towards the end weren’t great, but I’m proud of myself for completing a clean run of the game!
Tetris Effect isn’t designed to be the most competitive or eSports ready version of the game. With the way that the game goes out of its way to obstruct your field of view for the sake of looking cool, it’s generally meant to be more about being absorbed into the vibe that the puzzle, music, and visuals create in unison. However, I understand that none of that matters when you’ve failed the final Journey mission for the hundredth time, or you fall well short of your friends on the leaderboards.
Though the core game is decades old, there’s still much to learn about this classic block-stacking game, especially if you’re unfamiliar with the modern Tetris ruleset. Maybe these tips will come in handy with whatever obstacles the game throws at you!
Tetris is a timeless classic, but a new coat of paint by Rez and Lumines visionary Tetsuya Mizuguchi goes a long way towards transforming it from an intense mental exercise to a euphoric trip through time and space. In this set of videos, I complete the main campaign mode, along with an attempt at taking on the endless marathon! Full review forthcoming!
Though I don’t like to think of myself as a gaming neanderthal, games of the art house variety generally don’t do it for me. While I appreciate how titles like Ico, Braid, and Child of Eden push the boundaries of what games can be, I generally find these games to be not that fun to play.
Journey is lauded in many circles as the latest great artsy game. If it weren’t for the tremendous amount of positive word-of-mouth for it, I probably would have skipped it completely. Is this the art game that will win me over?