Spec Ops: The Line Single Player Review

A massive sandstorm has decimated Dubai. At least one major troupe of American soldiers has tried to evacuate the locals with no luck. With that in mind, the U.S. military sends three Delta operators to check if there’s anyone left to save. What starts out like a pointless jaunt in the desert becomes far more messed up than anyone could have anticipated. Continue reading

Just Dance 4 Review

Have you grown tired of cutting a rug with Ubisoft yet? Based on how well the Just Dance series continues to sell, probably not. Just Dance 4 is the recent main-line entry to the series that’s mostly another one of those. However, for fans of the series, that’s not necessarily a bad thing. Also, the Wii U version that I’m playing has a few console-exclusive perks that may be enough get you back on the dance floor once again.

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Injustice: Gods Among Us Review

Injustice: Gods Among Us could have done less and still been a winner. Take the awesome Mortal Kombat engine, add DC Comics dudes in it and watch the rave reviews and dollars roll in. Instead, NetherRealm went above and beyond to make Injustice play like a real clash between superheroes. The end result is an enjoyable fighter that feels true to the source material.

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Scratching The Surface of Catwoman in Injustice: Gods Among Us

A few nights ago, I was playing a few games of Injustice: Gods Among Us with Aaron from Splitkick and Jeff, who is a Splitkick community member. Inspired by Jeff’s use of Catwoman that night, I decided to give the character a go. I really love her rushdown style, though I find her execution requirements to be pretty high.

This video isn’t meant to be a definitive list of the best or flashiest Catwoman combos, though they are a few that I came up with that graze some of the more advanced aspects of creating combos with her. Check it out and let me know what you think!

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BioShock Infinite Review

The sour taste in my mouth from BioShock 2 washed away within minutes of booting up BioShock Infinite. Unlike its predecessor, which reeked of cash grab from every pore, Infinite feels like a genuine attempt at artistic expression, while pushing the video game boundaries of storytelling and gameplay. This is the sequel I’ve wanted all along and it’s awesome.

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An Ode to Rock Band

On one hand, the news of Harmonix’s last round of Rock Band DLC hitting today shouldn’t have stung me as much as it did. I haven’t picked up a plastic instrument in years and had no plans of going back. However, this franchise has left an undeniable mark on my life since its 2007 debut and it’s sad to see the curtains finally close on an old friend.

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Check Out My Darkstalkers Resurrection Review on Splitkick.com

Next on the list of fighting game HD ports for Capcom is Darkstalkers Resurrection. This compilation features the second and third games in the series, as well as many of the modern trimmings found in their previous HD ports. Unlike Marvel vs. Capcom: Origins before it, the source material holds up much better and the modern features are really well integrated into the package. I enjoyed this one a lot more than I thought I would.

Check out my Darkstalkers Resurrection review on Splitkick!

Three Months Later, Did Rocksmith Really Teach Me How to Play Guitar?

Just over 3 months ago, I got Rocksmith as a Christmas present from Steff. My initial impressions of it were generally positive, though something like this really takes time to pass judgment. Have I made any progress since?

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Valkyria Chronicles Impressions

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War doesn’t always have to be presented in the style of Call of Duty. It doesn’t have to be about first person shooting. Or summer-blockbuster action. Or earning perks by playing endless amounts of team death match. It’s easy to hate on the military theme in video games because of ‘Call of Duty syndrome’, but there’s still room for military games to innovate. Valkyria Chronicles, released early in the PlayStation 3’s life-cycle, is easily the most unique military game of this generation.

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Early Impressions of Bioshock 2

I responded to the news of a Bioshock sequel with disgust. The original was such a magical experience for me and one that concluded in a way that made a sequel unnecessary. However, I can’t blame 2K for not wanting to leave money on the table in order to maintain artistic integrity. With that said, I think I would have handled the thought of a sequel if it came from the right place. On paper, Bioshock 2 totally didn’t. Some of its selling points included:

“Return to Rapture!”
“Play as a Big Daddy!”
“Now with multiplayer!”
“…oh yeah, it’s also not made by the original creators, who ended up making the true successor to Bioshock.”

Due to its existence being blatantly rooted in focus groups and business executive boardrooms, I avoided this like the plague. However, with Bioshock Infinite on the way, and a Bioshock-themed episode of The Recurring Bosscast scheduled for the very near future, I figured that playing at least a bit of Bioshock 2 would be worth it for the sake of the show.

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