Our exploration of Sinnoh region begins now! Which Pokemon will I choose as my starter? Also, is Bidoof truly God?
Click through for the full video, highlights, and shoutouts!
Our exploration of Sinnoh region begins now! Which Pokemon will I choose as my starter? Also, is Bidoof truly God?
Click through for the full video, highlights, and shoutouts!
We try our best to get to Eterna city, but Team Galactic is doing everything in their power to stop me!
Click through for the full video, highlights, and shoutouts!
Our exploration of Sinnoh region begins now! Which Pokemon will I choose as my starter? Also, is Bidoof truly God?
Click through for the full video, highlights, and shoutouts!
Our exploration of Sinnoh region begins now! Which Pokemon will I choose as my starter? Also, is Bidoof truly God?
Click through for the full video, highlights, and shoutouts!

(NOTE: Received this game as a gift from Kris and Rachel over at Double Jump. Thank you!)
House of Danger takes the idea of the choose your own adventure book and translates it to a tabletop game. How well does the idea translate across mediums?
In overly-reductive terms, Hades is the tale of an angsty son from a broken home who wants to move in with mom. The problem is that his dad is basically the devil and he lives in Hell. This is awkward.
Originally mean to be played as part of a live stream, bad internet sank my plans of streaming Slay the Spire. Ended up doing this as a video instead! Tune in for the opening musical performance, a Show & Tell featuring deck-building tabletop games, and my run to the top of the Spire with the Ironclad!
From Dominion, to Marvel Legendary, to Paperback, the deck-building genre of tabletop games is one of my favourites. Through the process of building your deck with new cards, you dramatically improve your ability to complete the task at hand, whether it’s to build a kingdom, defeat super villains, or write your next great novel.
In recent times, the deck-building mechanic has melded with video game design in ways that push both forward. For example, SteamWorld Quest is in most respects is a cookie-cutter JRPG. But with deck-building as the foundation for its combat, you get an insane amount of control over how you spec out each character and approach each fight.
Enter Slay the Spire. In many ways, it stays very close to its Roguelike roots. Your goal is to fight through the dungeon and make it out alive in one go. If you die, you have to start the whole thing from the beginning. However, the introduction of deck-building takes it to a fresh and exciting new place.