With my 3-year-old “nephew” tuning in, we decided to play a little bit of Super Mario World for him! I embarrass myself by being completely unable to get a cape, and I struggle to explain where Yoshi disappeared to after I jumped off his back to reach the final platform. Apologies for the conflicting music. Will remember to shut off the lo-fi beats for games where I want to play the music!
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Donkey Kong Country! Super Mario World! Shaq-Fu? Take a look at some of the hits and misses in my Super Nintendo game collection while we share stories of retro gaming awesomeness!
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We begin our journey through the Super NES Classic with one of the crown jewels in the Super Mario series!
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Shortly after my hype subsided from the announcement of the NES Classic, my immediate thought was, “What if Nintendo makes an SNES Classic?!” That system has a special spot in my heart for being a critical part of my gaming life as a 90s kid. It also doesn’t hurt that the games on this console are some of the greatest of all-time.
In this 10-part series, I’ll highlight three games that I would like to see in a hypothetical SNES Classic. Let’s begin!
Super Mario World has a deceptively amazing soundtrack. I don’t know if you ever noticed this, but that game basically has one song that’s repeatedly re-imagined throughout. By changing the tempo, instrumentation and bits of the melody here and there, Koji Kondo created a varied, yet wonderfully cohesive soundscape for my all-time favourite Super Mario game. I didn’t pick up on this until many years later, though there’s one audio cue that caught my ear immediately. Whenever Yoshi was on screen, he was accompanied by a sweet bongo arrangement. Those bongos in my mind became synonymous with the awesome that Yoshi brought to the table.