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From R.O.B. the Robot, to Wii Music, to ARMS, Nintendo is no stranger to all things weird. Back in 2003, their most unusual contribution to gaming was WarioWare, Inc.: Mega Microgame$! In a time when mini games were still hot, Wario and his new friends starred in a Gameboy Advance game would push the genre to ridiculously short lengths.
The You Don’t Know Jack series found a second wind with the Jackbox Party Pack. Each pack comes with a handful of party games that players control with their phones. These have worked so well in the past because they have a board game like quality to them, in that there’s no twitch action involved and they’re games that anyone can pick up and play.
Jackbox Party Pack 3 contains four brand new games, along with the sequel to Quiplash. It’s also the first to make it on the Nintendo Switch. Is this going to be the highlight of your next party?
1-2 Switch is a direct callback to a time not that long ago when Nintendo took the world by storm with motion controls. A time that many gamers would rather forget. Many felt burned by controllers that did a poor job of tracking our movements and motion-based games that were shallow or just plain bad. That being said, Nintendo hopes that the casual crowd that fell in love with Wii Sports will fall in love again with 1-2 Switch. Has Nintendo caught lighting in a bottle twice? Or is this a relic of the past that should have stayed buried?
Ever since the release of WarioWare: Twisted!, most of Wario’s mini game outings also function as a showcase for new hardware. WarioWare: Touched! was one of the first games to harness the potential of the Nintendo DS touchscreen, and WarioWare: Smooth Moves gave players all sorts of silly ways to waggle their Wii Remote. Game & Wario attempts to demonstrate the Wii U Gamepad’s potential in the same manner, though it falls short of the bar set by its predecessors by providing an experience that’s short on content and replay value.
From the advent of bootleg Famicom cartridges, to the Nintendo World Championships, to WarioWare, the act of remixing classic NES games is not new. Recently, Nintendo surprised the world by dropping yet another take on those iconic NES titles with NES Remix on the Wii U. Featuring 16 titles, this compilation takes those works and splices them into hundreds of mini challenges. Are you ready for yet another take on games that you’ve probably played dozens, if not hundreds of times before?
The Wii U is out, and with it is as large (if somewhat uninspired) launch lineup. A game you should be checking out though is Nintendo Land, which is basically the Wii Sports of the platform. If you’re lucky enough to score a Wii U Deluxe Set, you’ll have this packed in. If not, expect to pay full price for a retail copy. If you’re looking for some thoughts around this important title, check out my review on Splitkick!
Of all the Kinect games to have hit the market prior to the release of Dance Central 2, only its predecessor has been able to justify the existence of the peripheral to me. The implementation of real-life dancing as a gameplay mechanic was not only revolutionary from a technology perspective, but wildly fun for gamers and financially successful for Harmonix.
Though I reviewed the original Dance Central favourably for the most part when it first came out, it was not without fault. It’s biggest failings were that it didn’t make for a great multiplayer game and that its feature set was paper-thin, which is often a problem with launch games. Does the sequel build on its predecessor to provide a more complete dancing game experience?
Motion-controlled sports games are a dime a dozen nowadays. Ever since Wii Sports laid out the blueprint, its been copied countless times. Odds are, you’ve already burned out on Wii Sports, Wii Sports Resort, Sports Champions, Deca Sports and countless other takes on the same real-life sports.
Microsoft is hoping that you still have an appetite for motion sports and you’re willing to pay for it. Unlike the Wii Sports series or Sports Champions, which are packed in with something else, Kinect Sports is a stand-alone game that retails for $50. Is this too much to ask for a different version of the same sports you’ve played many times before?
As Microsoft’s answer to Wii Sports, Kinect Adventures has some big shoes to fill. Whether they admit it or not, Microsoft hopes that Kinect Adventures will be that game that sells you and everyone you know on the peripheral, just like Wii Sports did. Does this pack-in title pack the punch of its Wii rival, or is it just another mini game collection?