Home Decor For Nerds

A few weeks ago, I found myself at my local Rona, looking for a shelving unit to store and display my video games. To my surprise and amusement, I found a wall-mounted shelving unit specifically designed for gamers. It was shaped like a vertical paper storage unit, where your console would sit in the middle. The top was closed-off and had slots to store about 8 games. The unit also featured a hook on the side to hang a plastic guitar.

For most owners of a vertically-standing video game system, this solution would suffice. However, this shelving unit was horribly inadequate for me.

Continue reading

The iPad Cometh

If you’ve been hiding under a rock to keep away from the Internet today, you may have missed the announcement of the Apple iPad. This is essentially a giant iPod Touch with more hard disk space.

Continue reading

Tatsunoko vs. Capcom – Time to Get Pringles?

I don’t think I’ve ever been torn about a game like I have been for Tatsunoko vs. Capcom. With this game, I can put together a fairly solid case for why I don’t want it. I’m not a “Versus” series style of fighting game player. My only experience with this style of fighting game was with the XBOX Live release of Marvel vs. Capcom 2. After years of wanting to test my chops in one of the most popular fighting games of all-time, I finally came to the conclusion that I’m awful at that style of game. I end up mindlessly mashing buttons and randomly doing traditional Street Fighter special move command inputs and hoping for the best. It’s cool to see all the flashy action on screen, but I didn’t find the fighting satisfying enough for me to commit to getting better. My only experience online with Marvel vs. Capcom 2 was an absolute disaster, where I didn’t win a match and at times, didn’t connect a single hit on my opponent.

Rolling Deep With the Brotherhood

In April of 2008, Grand Theft Auto IV captured my imagination with a great story and fun open-world gameplay. Prior to GTA IV, my only open-world gaming experience was with The Godfather on the Wii. While many may have grown accustomed to (or weary of) the Grand Theft Auto formula by this point, I was completely caught up in the life of Niko Bellic, trying to find my way in Liberty City.

Almost two years removed from that experience (and almost one year since the release of The Lost and Damned), I have begun playing Episodes From Liberty City, which I received as a Christmas present from my girlfriend. Will this GTA IV add-on experience grab me like GTA IV did? Will it stand out on its own terms? Does the GTA IV style of play hold up even after I’ve played other fantastic open-world style games like Assassin’s Creed II and Borderlands?

Continue reading

I Can’t Quit You, Borderlands

I thought I could separate myself from Borderlands the moment I beat it. Sure, I only beat it on playthrough 1, and my character had only reached level 35, but I had basically seen everything there was to do in the game. All that was left was playthrough 2, which is the exact same quest, with tougher enemies and more awesome guns. I figured now was the time to move onto the next game in my backlog.

And yet, here I am, still playing this game.I took a few days off to chip away at my backlog, but one lazy Sunday playing co-op on playthrough 2 with my brother was enough to reel me back in. My usual nightly routine of late has been to play a few missions in Grand Theft Auto IV: Episodes From Liberty City followed by Borderlands.

Continue reading

It Takes Two to Tango

Hot off the heels of Army of Two: The 40th Day, I thought I’d take a minute to write a bit about the original Army of Two. I received this game as a Christmas present this year and have put in some time with it, so I thought I’d share my thoughts on it while it’s relevant again.

Continue reading

Unhappily Ever After

The other night, i could sense that I was close to beating Borderlands. When I get that feeling, I can’t stop and leave that game until I beat it. In spite of the game’s flaws, I was having a ton of fun with the game. However, Borderlands suffers from a problem that has plagued video games since games were designed with a clear progression from beginning to end: a crappy endgame experience. I ended my Borderlands experience with a bad taste in my mouth, feeling like the extra time I could have dedicated to sleep that evening were wasted on a poor endgame experience.

Continue reading

The Party is Over

Last week, Gamasutra posted an article about how at least two major retailers have begun refusing to stock Wii mini-game collections. According to Gamasutra’s Paul Hyman, he says, “Stores like Target and Best Buy have reportedly told game publishers not to even bother approaching them with collections of mini games, which they will no longer pick up.” Not to be spiteful, as I recognize that I’m not a fan of the genre and that the target audience for most mini-game collections isn’t me, but good riddance.

Continue reading

Making The World A Better Place, One Assassination At A Time

The original Assassin’s Creed was one of the most successful launches of a new IP this console generation. It was best known for having absolutely gorgeous graphics that were beyond anything else at the time, but the gameplay left a lot to be desired. While most people would agree that it wasn’t a bad game, the faults I heard about the first one really killed my interest in it.

With the release of Assassin’s Creed II, the overall perception of the game was much more favourable. Everyone was hyping this up as one of the best games of the year. I figured that now may be the time to check it out. It also didn’t hurt that I was able to pick the game up for $30 brand new during an EB Games sale.

Continue reading

Achievement Junkie

When the XBOX 360 launched in 2005, nobody expected the runaway success of the platform’s achievement system. The advent of platform-wide rewards across games has really changed the way many consume them. Ever since the 360 implemented it, equivalent systems have been put in place for the PS3, WoW, Steam and within certain Wii titles, just to name a few.

Continue reading