
The Prince of Persia series, up until this point, has been a series I have stayed well clear of. Prior to my recent purchase, the only Prince of Persia game I had ever played was the NES port of the original. I only got to play While I thought it looked great and the animations were surprisingly fluid and the concept behind the game was cool, I absolutely hated the controls. I couldn’t get a feel for the momentum behind the character, which lead to continuous drops into spikes.
Since then, the series was rebooted with Prince of Persia: Sands of Time on Playstation 2, XBOX and Gamecube. That series eventually faded and Ubisoft tried to spice things up with the simply-titled Prince of Persia. To separate itself from its predecessors, this reboot made some drastic changes to its approach on graphics and gameplay. While the game was well received critically, it did not meet the sales expectations many companies were hoping for. Things apparently went so bad that the latest Prince of Persia games are going back to the Sands of Time style, which in effect reboots the reboot.
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