Bottom of the 9th Review

The tension in the stadium is palpable. It’s the end of the game and the score is tied between the scrappy underdogs at bat and the powerhouse squad on defense. If the underdogs can’t score now, their opposition will surely beat them in extra innings. This is the scenario you and one other player will face in Bottom of the 9th. Do you have what it takes to score the winning run or record the final out?

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Roll For It Review

Roll For It is almost as simple as it can get for a dice game. Rolling six dice, players attempt to create certain combinations to earn points. The first to earn 40 points wins. While there’s not much to the concept, it serves its purpose as a fast and family-weight dice game.

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Bad Beets Review

Dinner is served! Hope you like beets! No? Well too bad, you’re not leaving the table until you finish them all.

This is the start of Bad Beets, a card game in which players must get rid of all the beets from their plate before they can leave the dinner table. While you can just sit there and eat them, you can also get rid of your beets in faster, less honourable ways. Will you be the first to clear off your plate?

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Star Wars: Imperial Assault Review

Star Wars: Imperial Assault is a game designed to capture the essence of ground-based combat in the Star Wars universe. Heroes with blasters and lightsabers take on the Imperial army, which features Stormtroopers, Probe Droids and even AT-STs. Heck, even the likes of Luke Skywalker and Darth Vader make cameo appearances here. Is this the Star Wars board game you’re looking for?

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Machi Koro Review

Machi Koro by IDW Games puts 2-4 players in the shoes of the city’s new mayor. To prove your worth to the citizens of your city, you’ll build a plethora of new shops, businesses and parks as a means of raising money to ultimately fund the creation of four major landmarks. The first player to successfully build all four landmarks is declared the winner.

We’ve had this game in our collection for quite some time, though I’ve failed to put words to it until now. It’s one of Steff’s favourite games, but it’s also one I managed to ruin. What the heck happened?

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Colt Express Review

A perfectly normal passenger train ride to New Mexico goes sideways when a group of bandits hijack it in pursuit of riches. In Colt Express by Christophe Raimbault and Asmodee, two to six players will act as the bandits, robbing riders, fighting bandits and evading the marshal. The immediate allure of the game is that the whole thing eschews a traditional board for a model train. This approach scores high marks for presentation, but is this game as fun as it looks?

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King of New York Review

Richard Garfield’s King of Tokyo took the world by storm with its action-packed twist on the Yahtzee-style of dice game. I continue to enjoy it as a fast and simple game that I can play with a casual audience, though it was never a great choice if you were in the mood for something with more strategic depth. This concern was partially addressed with the Power Up and Halloween expansions, though King of New York is Garfield and Iello’s first attempt at making a hardcore version of King of Tokyo. Is this sequel able to add some teeth to the original without losing the accessibility and fast pace that defined the original?

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Pandemic for iOS Review

Pandemic

Pandemic on iOS is a direct adaptation of the board game with the same name. In it, players must work together to contain and cure four deadly viruses before they ravage the world. As daunting as it sounds, this is one of my favourite board games thanks to how tense the action always is and how it requires players to work as a team versus competing against one another.

I know the game has been available on iPad for quite some time. However, I do most of my digital board gaming on my iPhone, so a purchase on iPad wouldn’t be worth it for me. That is, until recently, when the app was finally updated with iPhone support. Now that I have it, is this a worth port of a fantastic board game?

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Power Grid Review

In its large green box, Power Grid is hard to miss when I pass by it at my local game store. However, it is one that I have actively avoided for years. Looking at the cover art and reading the back of the box, the concept of building power plants and supplying energy for homes doesn’t come through as something I’d want to play.

Thankfully, it piqued the interest of Steff’s sister Michelle. I gave it to her as a Christmas present and as a group, we gave it an honest try. I don’t think my words can make this game sound any sexier than the relatively dry premise it’s built around, but it actually makes for a phenomenal board game.

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Sushi Go! Review

I’ll be the first to admit that seafood isn’t my cup of tea. Aside from certain kinds of white fish, I’m either not a fan of the taste or allergic. In Sushi Go! from Phil Walker-Harding and Gamewright, you don’t have to eat anything, though you are tasked with creating the most delectable sets of sushi around. Is this food-inspired card game worthy of a spot at your dinner table or wherever you happen to play tabletop games?

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