Kickstart Guide to Marvel vs. Capcom: Infinite

The fate of two worlds rests on your shoulders in Marvel vs. Capcom: Infinite! This tag team fighter may be more streamlined compared to its predecessors, but it’s still one of the toughest fighters to learn due to its lighting pace and the complexity that comes with managing multiple characters at once. While the in-game teaching tools are awful, don’t let that stop you from enjoying a really solid fighter. Try these tips on for size!

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Capcom Unveils Black Panther and Sigma for Marvel vs. Capcom Infinite

Today, Capcom pulled the lid off of Black Panther and Sigma in this trailer for the upcoming Marvel vs. Capcom: Infinite DLC. From what we can see, Black Panther sort of scratches the Wolverine itch, with his claw-based attacks and boundless agility. Sigma, on the other hand, looks like a big body combination of X and Zero.

This duo, along with the Monster Hunter, will be available on October 18th. Of these characters, I’m most excited for Black Panther filling my Wolverine void, but Sigma and Monster Hunter look great too. We’ll see which ones I end up with!

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Marvel vs. Capcom: Infinite Review

Years ago, Disney ended the licensing of its video game rights to third parties in order to focus on making its own games in-house. While it was the decision that gave life to Disney Infinity and Marvel: Contest of Champions, it was also the move that prematurely ended the Marvel vs. Capcom 3 series. Once the game disappeared from store shelves and digital distribution channels, it seemed like the series was never coming back.

But like the Phoenix (who isn’t in the game yet), Marvel vs. Capcom: Infinite rises from the ashes to bring tag-based fighting action to the masses. Curiously missing a #4 in its name, it’s omission is clear once you see some of the dramatic changes that make it stray from the 3v3 format of yesteryear. Is this game still worthy of the Mahvel name?

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Adjusting to Marvel vs. Capcom: Infinite

Years of Marvel vs. Capcom experience hasn’t prepared me for the uphill battle of Marvel vs. Capcom: Infinite. With the myriad of changes made to game, these first few days have been humbling to say the least. So far, my experience has consisted of me putting hours into training mode, just trying to get a basic grasp of how the game works. With every new game, comes new challenges, and a new opportunity to prove myself.

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One Last Time: Ultimate Marvel vs. Capcom 3

Playing this game once more before the release of Marvel vs. Capcom: Infinite!

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Out Tomorrow – Marvel vs. Capcom: Infinite

To say that Marvel vs. Capcom: Infinite has had a rocky PR battle throughout the course of its existence is a bit of an understatement. From the lack of X-Men characters, to the “downgrade” of 3v3 combat to 2v2, to Capcom mostly rehashing characters and animations from Marvel vs. Capcom 3, to the terrible story demo they released, to the poorly-worded quotes from Capcom representatives that reduced characters to just functions, to Chun-Li’s busted face, this game has been through the ringer.

On top of all of that, Capcom is fighting an even steeper uphill battle after breaking the trust of gamers with Street Fighter V. Layer on top of that the impending release of Dragon Ball FighterZ, which looks to be a worthy adversary in the tag-team fighting game space, and Marvel vs. Capcom: Infinite appears to be in a lot of trouble before it’s even released.

So why then, am I buying a copy?

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Saying Goodbye to Marvel vs. Capcom 3

From X-Men vs. Street Fighter to the recently released Marvel vs. Capcom: Infinite, Marvel and Capcom have been crossing paths since the late 90s in some of the most legendary fighting games of all-time. While I was well aware of their collaborations, their output in the 90s and early 2000s was a reminder to my younger self that fighting games had moved on without me. As a Nintendo fan who actively played Super Street Fighter II, these crossover games were too complex for my liking. On top of that, these games never made it to Nintendo consoles, leaving me out in the cold.

I wouldn’t get a chance to play this series in earnest until the release of Marvel vs. Capcom 3. The road was rough, and I wasn’t there all the way through, but my time with that game was key to my growth as a fighting game player. In a time now where its successor is in market, this post is for the fallen soldier that is the Marvel vs. Capcom 3 series.

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ARMS Live Stream Featuring Lola Pop and a Nintendo Direct Recap

Trying out the latest character while discussing the big news from the September 13th Nintendo Direct!

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The Real Problem With ARMS as a Tournament Game

A few days ago, I outlined some of the challenges that ARMS will face as a viable esports game. However, having now participated in a local tournament, I have discovered a critical flaw in the game that has completely killed my motivation to play it at that level. Worst of all, I don’t think there’s a viable fix for this problem.

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Does ARMS Have a Future in eSports?

In the silver age of fighting games that we currently live in, eSports has become a key factor in the success of every game in the market. From having thousands of players compete in Street Fighter every year at EVO, to a niche game like Skullgirls maintaining its scene with smaller-scale events, to the millions of viewers who tune in through streams, the eSports aspect of fighting games keeps them relevant long after launch. With ARMS having been out for a few months now, let’s discuss whether this game has what it takes to thrive in the world of eSports.

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