Fire Emblem: Three Houses Live Stream – Part 2 of ?

As the newly-appointed teacher of the Golden Deer, Jetta has a lot to learn about her new role! She gets familiar with the students and partakes in a few mock battles in this Fire Emblem: Three Houses Let’s Play! We also share updates on our respective in-game waifu/husbando chases, discuss whether we’d following streamers after they leave your streaming platform of choice, the struggles of blogging,  and share the origins of certain hand signs!

Highlights

Discussing the changes to the magic system

Husbando/Waifu progress update

My experience with Dumpster Diving

Origins of Certain Hand Signs

Shout-outs!

Make sure to never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!


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Fire Emblem: Three Houses Live Stream – Part 1 of ?

Not sure if I’m going to follow through on streaming Fire Emblem: Three Houses in its entirety, but our adventure at least starts here! Our hero Jetta gets entangled with three student leaders from Officer’s Academy and is not long after assigned to teach at the school! What house will she choose? Along the way, we also talk about potential romance partners, ConBravo 2019, other great strategy games, and…crests.

Shout-outs!

Make sure to never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!


Buy Fire Emblem: Three Houses Now on Amazon.com

[Purchasing through this Amazon affiliate link gives me a small commission without adding any extra cost or effort to you. Thanks for your support!]

An Overwhelming First Day at School with Fire Emblem: Three Houses

The opening moments of Fire Emblem: Three Houses start out as you’d expect if you’ve had any experience with the franchise. Dropping into a small-scale conflict, the battle is used to introduce you to your own player character and the main protagonists. From there, your party would gradually grow as you ran into new heroes throughout your journey.

This latest entry in the franchise doesn’t do that at all. In fact, it’s essentially the opposite. While this isn’t necessarily a surprise, it did make the onboarding process a bit bumpier than I’m used to.

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The Great Fire Emblem Debate: Classic or Casual?

For decades, the Fire Emblem franchise’s most unique feature was its inclusion of perma-death. Should a character fall in battle, they’re gone for the rest of the campaign. In a game where characters can develop into fighting machines while also going through their own mini story arc alongside of the main campaign, any loss of life is devastating. Though I’ve gotten pretty good at protecting my heroes throughout, I will unashamedly save scum or redo levels entirely if it means I can save lives and keep my options open.

Starting with Fire Emblem: Awakening, players got an alternative. Prior to the start of a campaign, one can choose to play in Classic mode with perma-death on. Or, you could choose a new Casual mode, where fallen heroes simply retreat for the remainder of a level. In this case, these fallen heroes can return  at the start of the next mission.

This split has created quite the discussion amongst fans of the series. With Fire Emblem: Three Houses out now, it’s bound to heat up again. Which do you prefer? Is there a “right” way to play? Take it for what you will, but this is my approach to Classic vs. Casual in modern Fire Emblem games.

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Games I’m Excited For in 2019

Another exciting year of gaming lies ahead! With the PlayStation 4 and Xbox One at a mature point in their lifespan, and rumors of their successors looming, this could be the last hurrah for our current gen hardware. Also, with the Nintendo Switch just having gotten Pokemon and Super Smash Bros., where does the platform go from here?

Lots of questions to be answered in the days to come. For now though, here’s a handful of games that I’m looking forward to playing this year!

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Fire Emblem Echoes: Shadows of Valentia Review

Over the course of seven games released outside of Japan, only one Fire Emblem title has failed to impress me. That dud is Fire Emblem: Shadow Dragon. Starring Marth, arguably better known now for his appearance in the Smash Bros. series, it was a remake of the first game in the series. Despite featuring updated graphics, its antiquated story and gameplay remained, leaving a lot to be desired for players who jumped on the bandwagon through more refined entries in the franchise.

My concern all along for Fire Emblem Echoes: Shadows of Valentia was that it would suffer the same fate as Shadow Dragon. As a remake of Fire Emblem Gaiden, the second game in the series that was initially released in 1992, its fair to assume at the outset that this also would have aged poorly. Does this remake suffer the same fate as its predecessor? Continue reading

Fire Emblem: Heroes Impressions

Many years ago, I played a game on iOS called War of Eustrath. It was in essence, Fire Emblem with mechs. While I had fun with it for what it was, it ultimately just made me long for the day when a true Fire Emblem experience would appear on iOS. It only took seven years, but better late than ever, right?

Nintendo’s marquee tactical RPG finally makes its debut on mobile phones with Fire Emblem: Heroes. Unlike Pokemon Go and Super Mario Run, this one is built on a very traditional mobile game monetization model. Is this worth the grind or your hard earned money?

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Fire Emblem Fates: Birthright Review

The Fire Emblem Fates series of games puts you at the heart of a conflict between two rival armies. On one side is the medieval-style Nohr army. On the other is the samurai-style Hoshido. If you buy Fire Emblem Fates: Birthright first, you’ll play most of the game from the side of the Hoshido clan.

With Fates essentially being three different Fire Emblem games launching at about the same time, this is easily the most ambitious effort. Based on my time with the Birthright edition, it’s also one of the best.

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Fire Emblem: Awakening Review

(Originally posted on splitkick.com. Thank you to the Splitkick crew for editing this!)

Ever since its 2003 international debut, I’ve been enamored with Fire Emblem’s personal approach to the strategy RPG genre. I love how every unit I manage is a fully-realized character with a unique look and story. I greatly enjoy helping these characters grow as warriors and as people by managing their combat movements and relationships. As things progress, I grow so attached that I feel compelled to protect everyone at all costs, which proves difficult in a series where perma-death can strike in a flash.

On one hand, the fear of death adds a critical layer of emotional weight. However, the stress that comes with losing comrades can be too much to bear for some. I’ve sacrificed dozens of hours of playtime across every entry in the series in order to complete a casualty-free run. Regardless of how you feel on the matter, Fire Emblem: Awakening is the first to implement features to appease both crowds.

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Amiibo Story: Ike

Ike AmiiboIn the eyes of most, Ike is probably just another sword dude like Marth in Smash Bros. or one of the Amiibo figures that are seemingly impossible to find. To me, Ike is so much more than that. He’s a star character from Fire Emblem; a series that is one of my all-time faves. He also happens to be the star of my favourite game in the series.

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