Pick Up Post: Capcom Takes My Mobile Money

Capcom is one of my all-time favourite developers and publishers. I have fond memories of playing a bunch of Capcom games outside of their obvious choices, such as Street Fighter and Megaman. This week, they followed Gameloft’s lead and put a bunch of their iDevice games on sale. I highlight a few that I picked up and one you should avoid.

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Pick Up Post: Gameloft Dollarama and an iPad Adventure

I have to hand it to Gameloft and their iDevice pricing strategy. Their aggressive $1 sales have won a lot of good will with me, which I have returned by buying almost a dozen of their games. I have generally found their games to be of relatively good quality for mobile, and their games on sale for $1 are much more in-depth and content-rich than the majority of $1 games available on iTunes.

Hit the break to see what two Gameloft games (and one non-Gameloft adventure) I just picked up. From what I know about these three games, they’re all good buys at regular price, but really are a steal at their sale price.

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My iPhone/iPad Pile of Shame

My video game hoarding ways have recently transcended the console space and into my iPhone/iPad life. Over the last few weeks, I’ve picked up a number of games at discounted prices mainly because they were cheap. Some of the games I have written about of late are the games I’ve put at least some time into. However, the following pile of games are currently taking up space on my iDevices and I’m not exactly sure when I’m going to get around to them.
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Impressions on Blades of Fury for the iPhone

However you perceive their creative business practices, Gameloft have built their entire business around creating mobile knock-offs of the games you love. To be fair, they do make a few great original games, but their bread is mainly buttered on based on popular console games.

This game falls into the latter category. Blades of Fury might as well be Soulcalibur on the iPhone.

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iPhone Games: I’ll Buy That For a Dollar

Historically, we haven’t been able to get very much for a dollar when it comes to video games. Games on physical media sold for $1 at a store are likely not worth the materials they’re made from. At the arcade, a dollar in this economy will get you one play on most games, which will likely last you no more than two minutes.

Over the past few weeks, the majority of my gaming purchases have cost me only a dollar on the iTunes store. If you’ve got an iDevice, a dollar can go a long way.

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Review: Pix N’ Love Rush

Do you remember a time before Super Mario Bros. on the Nintendo Entertainment System? An era where games like Pac-Man, Space Invaders and Donkey Kong ruled the scene? Pix N’ Love Rush feels like a game heavily inspired by games of that era. For gamers that fondly remember that era, you’ll feel right at home here with it’s modernized pixelated look, chip-tune music and simple play mechanics. For everyone else, there’s still a fun iPhone game worth your $0.99.
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Beat It! Turns My Musical Passion Into A Game

Since the early 2000’s, I have spent countless hours in front of music sequencers, creating music of varying quality. While my sequencer of choice has been FL Studio (better known as Fruity Loops), I also have experience triggering samples on Reason, GarageBand, Ableton Live as well as hardware samplers such as the Akai MPC and assorted Roland/Boss drum machines.

Why does any of this matter? Because Beat It! takes the sequencer experience and turns it into a game. Beat junkies like me will have a blast with this game. However, if you don’t have experience laying down tracks, you may still enjoy this as a different take on the music game genre.
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Mobile Me

I used to hate mobile gaming with a passion. Before I go into my little rant, let me say that when I mean mobile, I don’t mean dedicated portable gaming systems like the DS or PSP. I mean mobile like cell phone games. I looked down upon that entire segment of gaming. I hated the lack of graphical horsepower. I hated how weird it was to get games on your phone. I hated the poor quality games. I hated the controls. I don’t think any game controls well on a number pad. There was a point in the early-to-mid 2000s when analysts were predicting the cell phone market would expand tremendously, and I scoffed at that notion for all of the problems I mentioned above. Up until the release of the iPhone, I was absolutely right.

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A Dragon You May Not Want to Enter

During the apex of my fascination with ninjas as a child, my dad went out of the way to sit me down to watch Enter the Dragon. My dad hyped up Bruce Lee to me as the best karate guy ever. Yes, even better than the Teenage Mutant Ninja Turtles. Now that’s serious.

Years later, I still idolize the only person to ever beat Chuck Norris. Seeing his name on this game for iPhone and iPad did pique my interest, but Bruce Lee games historically suck. Really bad. Even at $5, I was reluctant to give it a go. However, it went on sale last week on the iPad for $0.99, which is low enough for me to try almost anything.

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There’s A Zombie On Your Lawn

I have been dancing around Plants vs. Zombies for the longest time. In spite of the overwhelming positive response for the game, a love for PopCap Games after Peggle ate me alive and a personal endorsement from my girlfriend, I historically haven’t enjoyed the tower defense genre. I don’t like planning for 10 minutes and then spending the next 10 watching my defenses crumble to crap without the ability to fix anything until I fail and try again.

With Plants vs. Zombies, PopCap Games managed to create a tower defense game that not only addresses the things I don’t like about the genre, but create a wildly fun game that may be universally appealing to just about anyone. I still consider myself a tower defense hater, but I love this game.

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