How To Beat Phoenix in Marvel vs. Capcom 3

In a post-Sentinel patch world, there aren’t any characters in Marvel vs. Capcom 3 that induce more anger in the community than Phoenix. Having been specifically designed to be the ultimate glass cannon, she completely changes the dynamics of the game in ways that a lot of people do not like. Once her team has 5 hyper bars stored up, you are in for a world of hurt.

As much as I hate Phoenix with a passion and feel that she deserves some sort of nerf, she’s beatable. Phoenix teams have to make a number of concessions to make her work, and there are ways to exploit those concessions and weaknesses. To me, there’s nothing more satisfying in the game than beating someone who is running a Phoenix team, as Phoenix players always seem to think they’re invincible with Jean Grey on their side. Even if you are not an expert player, the tactics and strategies I’ve listed below are sure to help you in your quest to control Phoenix and her Dark Phoenix mutation!

Continue reading

BradyGAMES Marvel vs. Capcom 3 Strategy Guide Review

Confession: I have never bought a video game strategy guide before. Not to say that I’ve never needed help in a game before, cause I’ve consulted many FAQs and magazine features in the past. However, having grown up during the dawn of the World Wide Web, I’ve always felt that strategy guides were a waste of money. Why pay for information in a book when you could get it for free somewhere else?

With that logic (for the most part) still in my mind, why then would I have gone out and buy my first ever strategy guide? And why for this game?

Continue reading

My Marvel vs. Capcom 3 Team

To say that Marvel vs. Capcom 3 has swallowed me whole would be an understatement. The game is less than 2 months old, and I’ve already spent over 50 hours with it, having played over 1,000 online matches in the process. While there are potentially thousands of different ways to assemble the 38 characters into a three-character team, I found a team that worked for me close after the game’s release and have stuck with it since. In a game where team mechanics are critical, having spent a lot of time practicing one particular team that fits my style has helped me tremendously.

Though I’m still experimenting with new teams every time I play, this is currently my main team.

Continue reading

Top 5 In Third Person Posts: March 2011 Edition

 

March was a pretty big month for gaming. While the biggest news came from the North American release of the Nintendo 3DS, In Third Person talked almost exclusively about Marvel vs. Capcom 3. I’m sorry if the subject matter of my posts of late have been narrow, but I haven’t really been playing much else of late. Damn that game is good.

Based on the numbers, I’m not alone in my interest in Marvel vs. Capcom 3. Many of my Marvel vs. Capcom 3 posts got a lot of traffic, some of which found their way onto this list. If you’re interested in seeing what the readers found hot in March, click through the break!

Continue reading

Marvel vs. Capcom 3 Patch Nerfs Sentinel and Makes Yesterday’s Post Irrelevant*

*Not fully irrelevant, but almost

Yesterday, Capcom released a patch for Marvel vs. Capcom 3, which they said would activate Event Mode within the game. What they didn’t tell us was that the patch included a number of balance changes and bug fixes as well.

While most of the changes will be glossed over, the news of Sentinel being nerfed has made quite the splash within the Marvel vs. Capcom 3 community.

Continue reading

How-To Beat Sentinel in Marvel vs. Capcom 3

Sentinel is arguably the most divisive character in the Marvel vs. Capcom 3 roster. Though he’s wildly popular nowadays, many people consider him to be extremely overpowered. As a Sentinel player myself, I love the fact that he his damage output is insane for the amount of work you have to do (which is not much).

However, Sentinel is not perfect. Though you can’t deny his damage output, he also has holes in his game, which many players are starting to find every day. I actually get excited when I play against a Sentinel player, because in most cases, I can exploit Sentinel’s weaknesses with my own team. It also doesn’t hurt that the majority of Sentinel players I run into have no idea how to use him to his full potential, simply because they’re Sentinel bandwagon jumpers. I’m no pro at Marvel vs. Capcom 3, but here are some words of wisdom for how to beat the machine based on my own experience and information I’ve learned elsewhere.

Continue reading

Pick-Up Post: Jill and Shuma Gorath in Marvel vs Capcom 3

Though we’ve known about these characters for months (probably earlier than Capcom intended), Jill and Shuma Gorath are finally available as DLC on XBOX Live and PSN. At $5 each, they might be a bit pricey if you’re not interested in either character, but they’re available if you want them. I bought both of them mainly because I’ve been taking this game very seriously of late, and I’d like to get the full character experience out of it.

Having spent a bit of time with both characters in training mode and online, I thought it’d be cool to talk about my early impressions with them. I’m no expert at this game (and definitely not with these characters), but an amateur perspective may still be of value to you. If you’re considering picking these two up (or just want to read about the latest additions to the roster) check out the rest of this post.

Continue reading

The Team Mechanics of Marvel vs. Capcom 3

Over the past few weeks, I have grown rather fond of Marvel vs. Capcom 3. While I still play Super Street Fighter IV with my coworkers when they are online, Marvel has (for now) taken over as my go-to fighting game of choice.

What I’m enjoying most about the game is the team element of the experience. In other vs. games, I would choose my team simply based on who I liked and/or who I was good with. Once in battle, I wouldn’t pay any mind in regards to who my opponent’s team was, either. I was just looking to beat people up for the win. But now that I’ve actually taken some time to learn this game, I’m realizing that there’s so much more to the team-based gameplay than that if you want to go far with the game.

Continue reading

Top 5 In Third Person Posts: February 2011 Edition

 

I hope your month of love was a good one. Despite me having to dial down the daily content (and the time I spend gaming) due to real life, it’s still awesome to see so many people hit this site on a monthly basis. I’ll still keep writing as often as possible.

This month’s top 5 posts are an interesting mix of evergreen posts that never seem to go away and older posts finding new life due to current events. Click through to see what was the hotness in February.

Continue reading

Marvel vs. Capcom 3 and Learning How to Not Suck

Being good at fighting games is hard. Due to my recent success at Super Street Fighter IV, I’ve sort of taken that fact for granted. However, I got better at Street Fighter through hundreds of hours of practice, tournament experience and absorbing anything and everything I could online in regards to making myself a better player. Before I went through all of that, I spent dozens of hours playing the game online; losing almost every single one of those matches.

Though I was able to coast through the bottom tier of ranked Marvel vs. Capcom 3 matches, my winning percentage has taken a serious dip. I know enough about the game to recognize that I’m losing to people who suck at the game, but I don’t have the skills and know-how myself to beat them. Am I willing to put in the time and effort to not suck?

Continue reading