Early Impressions on Castlevania Puzzle: Encore of the Night

As someone with no affinity towards the Castlevania series, picking up Castlevania Encore: Puzzle of the Night seems like a weird move. Up until I played it, I wasn’t even sure if I was going to regret the discounted price I paid for it.

While I haven’t played enough to pass a final judgment on it, I’m really digging this so far.

Continue reading

Super Monkey Ball 2: Sakura Edition Can Roll Off a Cliff

The first Super Monkey Ball caught everyone by surprise when it was ported to the Gamecube from the arcade. This evolution of Marble Madness was simple to learn, hard to master and featured a fun to play campaign mode and mini games. Thanks to the success of that first game, Super Monkey Ball has grown into a profitable franchise for Sega. However, the steady flow of sales has not led to a steady improvement in quality. In fact, I would go as far as saying that none of the Monkey Ball games since the original have surpassed the quality of the first. Some of the entries in the series are flat-out bad.

Prior to my impulsive purchase of Sakura Edition on the iPad, I had been burned twice by Super Monkey Ball sequels. I caved on the iPad version because I was still starved for new iPad-specific games and it was on sale for $5. Is this the game that brings the series back into top form?
Continue reading

Review – BlazBlue: Continuum Shift

If it weren’t for news of a thorough tutorial mode being included in the sequel to BlazBlue: Calamity Trigger, I wouldn’t have picked up Continuum Shift. As much as this may look like a Street Fighter style game, it plays completely different and I couldn’t wrap my head around it.

A year later, it’s back with a few new characters, new stages, balance tweaks and a great tutorial mode, which I’ve already written about in great detail. However, is there enough here for new players and seasoned BlazBlue veterans alike to continue the fight?

Continue reading

Girlfriend Gaming: Dance on Broadway Review

Dance on Broadway is a very interesting game. When Ubisoft scored huge with Just Dance, there was no question that they would capitalize on that success. What I didn’t see happening though, was Ubisoft creating a dancing game based on Broadway musicals. I’m not sure if there are enough aspiring Broadway dancers that want to live out their Hairspray dreams through a Wii game to justify this game’s existence.

Even my girlfriend, who just so happens to be a fan of Just Dance and musicals, was reluctant to pick this up. With only 20 songs on the disc, it’s not easy to justify picking this up at regular price. Thanks to a Wal-Mart sale that took 50% off the regular price, she now owns it and we’ve strutted and shimmied our way through a number of show tunes. I haven’t played through every song, but I think I’ve played enough to say if this one deserves a standing ovation or whether it should exit stage left.

Continue reading

Early Impressions on the Hori Tekken 6 Stick

Hori has been known as a top name in the arcade fight stick scene for a while now. Unfortunately, my first experience with Hori products was awful. My Hori EX 2 broke within an hour of owning it, which I fully documented on this very blog.

So it was fair that I was a bit hesitant in picking up this limited edition Tekken 6 bundle that comes with a Hori stick. If I wasn’t able to buy this for 60% off the original price, I probably wouldn’t have given this a shot.

Continue reading

Hitting the Road with PGR 4

For the last few months, PGR 4 has been my go-to “bored game”. When I don’t feel like playing any other video game in my collection, I pop PGR 4 into my 360. Not to say that PGR 4 is a bad game, but racing games aren’t really my scene. I get bored quickly of any arcade racing game that isn’t Mario Kart and realistic racing games such as Gran Turismo and Forza frustrate me to no end due to their demand of precision driving control skills that I just don’t have. The only reason I even have this game is because it came free, along with a chat pad and headset when I bought last year’s subscription to XBOX Live.

Continue reading

Backbreaker for iPhone and iPad Isn’t What You Think

The console versions of Backbreaker have not fared well. Having spent many years in development, the final product came off more as a proof-of-concept rather than a polished football game. While it featured arguably the most advanced physics system in gaming development, the lack of real NFL teams and poor implementation of its key gameplay mechanics made it a stinker.

Going into the universal iPhone/iPad app version of Backbreaker, I was expecting a scaled-down version of the XBOX 360 and Playstation 3 game. However, what Natural Motion gave gamers instead is a game that almost isn’t football at all. Surprisingly, this $0.99 offering may actually be more fun, too.
Continue reading

Impressions on Blades of Fury for the iPhone

However you perceive their creative business practices, Gameloft have built their entire business around creating mobile knock-offs of the games you love. To be fair, they do make a few great original games, but their bread is mainly buttered on based on popular console games.

This game falls into the latter category. Blades of Fury might as well be Soulcalibur on the iPhone.

Continue reading

NFL 2010 HD Review: An NFL Game Not Made By EA? What?

A number of years ago, EA locked up exclusive rights to make NFL video games. Because of that, I was very confused as to how Gameloft could release their own NFL football game on the iPad. Apparently, EA didn’t lock up mobile games, which allowed for this release to happen.

I haven’t played a football video game since 1996 with Madden 64. However, the release of Backbreaker has whet my interest in something meatier and there aren’t any other NFL licensed football games on the iPad on sale for $0.99. With all of that going for it, I decided to give NFL 2010 HD a shot.
Continue reading

Review: Pix N’ Love Rush

Do you remember a time before Super Mario Bros. on the Nintendo Entertainment System? An era where games like Pac-Man, Space Invaders and Donkey Kong ruled the scene? Pix N’ Love Rush feels like a game heavily inspired by games of that era. For gamers that fondly remember that era, you’ll feel right at home here with it’s modernized pixelated look, chip-tune music and simple play mechanics. For everyone else, there’s still a fun iPhone game worth your $0.99.
Continue reading