Touching Fuzzy, Getting Dizzy! – Super Mario World 2: Yoshi’s Island Live Stream – Part 1

A blast from the past stumbles in for a random late night stream! Had a wonderful time playing through the first few worlds of Super Mario World 2: Yoshi’s Island while hanging out with everyone that came by. Topics of discussion throughout the stream included the unfortunate fate of my Nintendo Switch, managing my growing hair in the middle of a growing pandemic, a racing-heavy PlayStation 1 show and tell, and stonks!

Click through for the full stream, highlights, and shoutouts!

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River City Girls Review

There’s always something shady going on in River City. This time around, high school students Misako and Kyoko must save their boyfriends from their kidnappers. Are you ready to throw down the gauntlet in River City Girls?

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My Ring Fit Adventure Workout Playlist

Just like any other workout routine, keeping up with Ring Fit Adventure continues to be a challenge. I have a great time every time I play, but carving the time out of my day to workout has been difficult. Nevertheless, it’s still in rotation and I’m hope to find the willpower to keep going.

Part of that motivation comes from my workout mix. Still very much a work in progress, but I play with the TV on mute and I blast my own tunes. Here’s a sampling of what’s currently on my Ring Fit Adventure workout mix!

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Galaxy Champions TV Impressions

Galaxy Champions TV may take place in the year 2049, but its influences are clearly rooted in the past. Starting with the 80s arcade game Smash TV, this riff on the formula aims to recapture the frenetic action of its source material while adding a few modern touches to make the game more palatable to today’s audiences.

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Swag Combos! – River City Girls Live Stream

With their boyfriends kidnapped and the whole world seemingly wanting to kill them, Misako and Kyoko have no choice but to punch, kick, and headbutt their way through River City! By the end of this River City Girls live stream, I’m hitting some really stylish combos thanks to the unlocked moves and a lot of practice. Also, we take a moment to talk about my experience at the SickKids Hospital Extra Life 2020 Kick-Off Party!

View the full post to see the full stream and shoutouts!

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Dead Cells Review

Heralded by many as one of the best games of 2018, I wasn’t quite ready at the time to take on Dead Cells at the time. Spooked by the game’s Roguelike/Roguelite elements, it’s taken me a long time to warm up to the idea of playing a game where the goal was to beat it in one go or lose everything. Games like Into the Breach, 20XX, and Moonlighter have shown me how fun the format can be and how the concept has evolved to be somewhat less punishing.

I have lost count of how many times I’ve died trying to complete the story of Dead Cells. Even so, that hasn’t stopped me from being absolutely addicted to it.

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There Was an Attempt – 1 BSC Runs in Dead Cells Live Stream

Upping the difficulty a notch made quite the difference! While I’m able to beat Dead Cells on normal, I struggled mightily to make a dent with the difficulty set at 1 Boss Stem Cell. Between deaths, we discuss the Animal Crossing: New Horizons Direct, how gatekeeping sucks, and even a bit of GameCube show and tell!

View the full post to see the full stream and shoutouts!

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Luigi’s Mansion 3 Review

Luigi and company have had enough of the AirBNB life. After two nightmarish experiences in mansions, the crew decides to try a hotel. There’s no way a squad of ghosts would haunt a whole hotel. Right?

…right?

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Luigi’s Mansion 3 and its Handling of Backtracking

My journey through Luigi’s Mansion 3 recently wrapped up. Before we close things out with a full review, there’s one aspect of the game that I wanted to touch on that’s been  a rare misstep in my overall experience: backtracking.

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The resurrection of Anthem? According to EA and BioWare, a major overhaul is coming

Anthem was…a bit of a letdown. It showed well as a proof-of-concept for a game where players fly around and shoot things, but everything else about it felt half-baked. Every mission featured the exact same structure and your in-game actions did little to tie into the game’s larger narrative.

I ultimately traded my copy away not long after experiencing the blatant padding that was its tomb missions. Not long after, Jason Schreier published an explosive expose on the development of BioWare’s most recent disaster, further solidifying the notion that it was best for me to walk away.

Many have long since abandoned Anthem, but EA and BioWare aren’t ready to let go. According to a recent post on BioWare’s blog, the game will be receiving a major rework in the future.

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