Hey Nintendo 3DS Ambassadors, Play Fire Emblem: The Sacred Stones

Just a friendly reminder from In Third Person to Nintendo 3DS Ambassadors to remember that Nintendo gave you a free copy of Fire Emblem: The Sacred Stones. If you haven’t played it yet, please do. The Fire Emblem franchise is one of the best turn-based strategy RPG series out there and The Sacred Stones is proof of the series’ awesomeness. I came into the Fire Emblem series as a gamer who wasn’t even a fan of the genre, and this is one of the games that turned me into a huge Fire Emblem fanboy.

So what are you waiting for? You already have it sitting on your 3DS. Do yourself a favour and play Fire Emblem: The Sacred Stones if you haven’t booted it up yet. You’ll thank me later.

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Fire Emblem Love Post of Turn-Based Strategic Bliss

To even the most diehard Nintendo fans, the name Fire Emblem means nothing to them outside of Marth, Roy and Ike, who all appeared in various versions of Super Smash Bros. They may not be household names like Mario or Link, but little do they know that those three guys come from one of Nintendo’s oldest and longest-running franchises, which dates back to 1990. Most people also don’t know that the Fire Emblem series of games are awesome. I don’t think I could do my love for this franchise justice in a blog post, but I’m going to try anyway.

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Advance Wars: If Only Real War Was This Fun

A lot of people tend to gloss over the fact that Nintendo does more than just Mario, Zelda and Metroid. If you look far enough into their catalogue, you’ll find a number of different games and franchises that span almost every genre. Some of these games maintain cult followings and steady sales, such as Fire Emblem and Kirby, while others fall by the wayside with only a few people caring that it likely won’t come back (unfortunately, I’m looking at you, Elite Beat Agents).

Though Advance Wars made its North American debut in the early 2000s, the series originated in the late 80s in Japan. Why did it take so long to make it to North America? I don’t know. But I can tell you that when it did, it blew my mind.
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Game Design Talk: How Conquist Takes iPhone Risk and Ruins it With a Terrible User Interface

I really enjoyed the simplicity of the user interface Risk had on the iPhone. I had a lot to overcome, having not played Risk in 15 years, but I picked it up immediately and the user interface worked exactly how I wanted it to.

I picked up Conquist on the iPad because it looked like Risk with more features, iPad support, it had great user reviews and it was on sale for $1. In spite of its strengths, I hate this game. Terrible design choices make this an extremely annoying game for me to play.

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About You: Current Hot Topics On In Third Person

Ever since I wrote the Top 5 All-Time Most Viewed In Third Person Posts post, I’ve been kind of a metrics junkie. I’ll frequently log in with the sole intention of viewing the numbers and picking out the trends. I don’t envision a day where I’ll ever give away all my numbers to you, but I think it could be a neat exercise to talk about how you, the readers, use In Third Person. I’ve already covered the Top 5 Most Viewed In Third Person Posts of All-Time and now, I want to talk about the three topics that In Third Person readers can’t get enough of within the last month or so.

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Risk for iPhone Review

I’ve been waiting a long time for Risk to hit the iPhone. During my childhood, one of my best friends used to always get board games from garage sales, which we would then play on his picnic table throughout the summer. One of those games was Risk. For weeks, we were generals, battling over control of the world through the strategic placement and movement of troops as well as a few lucky dice rolls.

This latest release may be a bit late on the iPhone, especially for those who have dabbled in other, arguably better, dice-rolling strategy games. I can’t speak to its competitors, as I haven’t tried any of them. However, I have put in a number of hours into Risk since it came out a few days ago, and I’m more than happy to share my thoughts on the game with you.

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