Exploring Combo Systems in Fighting Games

Earlier this year, I was enjoying the indie fighting game Blade Strangers. Despite having put a number of hours into it, I hadn’t been playing it in the traditional sense ever since I wrapped up the review. The online community is virtually dead, making it extremely difficult to play with another human. I haven’t even been fighting against the computer much.

Instead, my primary focus was to explore the game’s combo system through training mode. One by one, I’ve been training with each character as a means of understanding the game’s combo mechanics. Will be the first to admit that this is an odd way to consume a fighting game, but let me explain. Continue reading

Opening My Eyes to Roguelikes and Rogue-lites

Despite being a life-long gamer, the Roguelike and Rogue-lite sub-genres of games have largely been left untouched until relatively recently. Didn’t even know what the genre was until I heard about it on a podcast well into my adult years. The sound of grinding through randomly-generated dungeons in an RPG where all your progress is lost when you die didn’t sound like my cup of tea.

In recent years, elements of the Roguelike experience have permeated to other genres while also toning down the punishment. For example, games of the Rogue-lite variety often give players some means of permanently improving their situation in order to make future runs a bit easier. As for me, I have little interest in playing a dungeon crawl in any genre, but I was willing to give Rogue-lite games like Into the Breach and 20XX a chance due to being rooted in games I love like Advance Wars and Mega Man.

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Let’s Play Paper Mario – Part 12

I fumble my way through the Flower Fields, but had some great company in my brother and Double Jump! We share a lot of stories amongst one another about some of our favourite teachers growing up, dream vacation destinations, and more! I also got an unexpected call from someone with a very important question…

Highlights

Thoughts on the Sonic the Hedgehog Movie Trailer

An Unexpected Call

The Secret Truth About Dog Sledding

How Video Games Cost Me My Perfect Grade

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Tetris 99 and Nintendo Labo ASMR?!

Things got…weird during this Tetris 99 live stream. We got a few wins. Had a great conversation about a number of different topics. And did some…Nintendo Labo ASMR?!

Highlights

Close Call!

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D-Pad Left Joycon

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Ian from Adventure Rules and I Hand Out the Keys to Nintendo’s Kingdom in This Cool Collaboration!

From Mario + Rabbids: Kingdom Battle to Cadence of Hyrule, Nintendo of late hasn’t been shy with entrusting their legendary franchises with third-party studios. With the Mario, Link, and Samus open for reinterpretation, Ian from Adventure Rules and I shoot our shot and slide into Nintendo’s DMs with a few collaborations we’d like to see Nintendo swipe right for. Without spoiling too much, our brainstorming takes us to wildly different takes on one of Nintendo’s newest franchises, an epic RPG that makes room for new heroes to take the spotlight, and a record-scratching take on Nintendo’s iconic music!


Head over to Adventure Rules right now and check out “Keys to the Kingdom: Handing Nintendo Properties to Other Developers“!


It was a pleasure and an honour to work with Ian on this! His ability to write openly from the mind and from the heart makes him one of my favourite creators. If you don’t already, make sure to follow his blog and Twitter for more of his great content!

The Evolution of My Dream Gaming Space

As a kid, I had this vision for what my dream gaming setup would look like. On one end, a large screen with all of my gaming consoles hooked up to it. On the other end, a nice comfy couch for me and my friends to sit on and enjoy the action. Lined along the walls would be all of my games and gaming memorabilia. Even as an adult, I had it in my mind that I would work towards creating a setup like that someday.

These days, my wife and I are pretty settled into our house. I have the basement as a space to create this gaming den of my dreams. Money is still an issue, but that’s not what’s ultimately stopping me from assembling some version of that dream setup.

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Reviewing Games as an Independent Content Creator

I’m in the midst of writing my review for Mortal Kombat 11. Taking a moment to reflect on what I’d written thus far, it was over 1,000 words long, with the vast majority of it being focused on a handful of new gameplay adjustments that I find really cool. Whether I keep it all or not, being my own boss here at In Third Person gives me the wiggle room to approach my evaluation of the game in any way I so choose.

Having that freedom is really important to me with regards to the work I do here. While reviews are a staple of the video game content mix, I also find them to be a chore. Especially when you’re writing them with the goal of covering every aspect of what a game has to offer so that your readers can make an informed purchasing decision. It’s an unnatural way to consume and write about games that can really wear someone down over time. If it’s a game you don’t like, the strain to complete the game and review is amplified further.

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Join Me for Part 12 of Our Paper Mario Let’s Play Tonight at 8:00pm EST

After slugging through the magical seed fetch quest, we’re finally at Flower Fields! Besides flowers and another star to save, what kind of adventure awaits in this new land? Let’s find out together at 8pm EST when we play more Paper Mario!

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Mortal Kombat 11 – Story Mode Chapters 1-3

Due to some time manipulation tomfoolery, everything old is new again in the world of Mortal Kombat 11! I play through the first three chapters and get a sense of how everything got weird!

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Games That Expanded My Horizons

With money and time as an finite resource, it’s very easy to stay in a comfort zone with the video games you play. But sometimes, you get rewarded for escaping your imaginary box. Despite my previous negative response to art games like Journey and The Unfinished Swan, trying out Gris on the strength of a recommendation from Kris and Rachel from Double Jump proved to be a worthwhile endeavour.

Here are a few more games that I’ve played that expanded my horizons in ways I wasn’t expecting.

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