(NOTE: This post contains mild spoilers for the first dungeon of Moonlighter)
Billed to me as part Legend of Zelda, part roguelike, and part management sim, Moonlighter has been on my radar for quite some time. However, due to life getting in the way, the only time I’ve had to play it was a one-week pocket of time between Super Mario Maker 2 and Fire Emblem: Three Houses.
Thus far, I really enjoy what I’ve played. Be that as it may, I’ve struggled to get a grip on playing the game the right way. It feels like I should be much farther along relative to the time I’ve spent with it.