Silent Night
I normally pay no mind to video game related petitions. They’re usually stupid demands made by and supported by equally stupid gamers. But I couldn’t help but discuss this recent petition related to Sonic 4. To be fair, not everyone in the petition is in support of it, and some people are there just to make fun of them like I’m about to.
After my initial lukewarm impressions to The Secret Armory of General Knoxx, I wasn’t sure what I would be getting into the next time I played it. I was hoping that having reached level 51 would at least get me past the initial difficulty curve and the rest of the experience would be smooth sailing.
Nope.
The Secret Armory of General Knoxx just hit XBOX Live and PSN and I was quick to purchase this Borderlands add-on. Unlike the other pieces of Borderlands DLC, this one brought with it a number of additions, including new zones, new guns, new vehicles, new bad guys, a bunch of new quests and most importantly, a raised level cap. With 11 more levels for my soldier to grow, I was eager to shoot more dudes and collect more guns. I’ve only played just over an hour of it so far, but I thought I’d share my initial impressions.
When it comes to video games, it’s very easy to figure out what to do with games that are clearly good and games that are clearly bad. A good game will not let you go until you’ve squeezed every last bit of the experience out of it, while a bad game will eat at your soul until you get rid of it. But what are we to do with mediocre games? The games that aren’t bad, but aren’t necessarily good, either?
Up until the release of Mass Effect 2, the original Mass Effect was a game I thought I would never touch with a 10-foot pole. The premise of the game did not appeal to me at all. I was well aware of the pedigree that BioWare has in the role-playing game space, but I hate RPGs. The last real role-playing game I ever got into was Super Mario RPG on the Super Nintendo. It featured third-person shooting combat, which I like. But I also don’t like managing an AI squad and I also don’t like the idea that all of the combat is dictated by dice rolls rather than shooting ability. Ultimately, I passed on this game because it didn’t sound like it was something I would like.
Happy Valentines Day! For those of you in love, out of love, or in-between love, I hope that your Valentines Day turns out to be a good one. Up until recently, the majority of my Valentines Days were horrible, but this isn’t the right forum to discuss that.
Anyway, I thought today would be a good day to start what may become a series of entries from me that pertain the role video games have in a relationship with a significant other that I call “Girlfriend Gaming”. I don’t mean to exclude the GLBT community, as some of my best friends are GLBT, but I would not be able to speak well on the intricacies of that dynamic. In any case, I’m sure that anyone with a significant other can find something to relate to here.
Unfortunately, my mental fortitude hasn’t been pushed nearly as hard since. Part of that has come from growing familiar with the world. But most of my growing weariness towards the game comes from the game’s design faults and squandered potential.