What better way to start NES streaming than with one of the console’s greatest games that hasn’t really made its presence felt on modern platforms? Let’s blaze through Contra!
…with the Konami code, of course.
What better way to start NES streaming than with one of the console’s greatest games that hasn’t really made its presence felt on modern platforms? Let’s blaze through Contra!
…with the Konami code, of course.
With TV technology continually improving, it becomes increasingly difficult to play your old games. Many modern TVs simply don’t have the old RF or composite inputs anymore. While I still have a TV or two that does, I had no way of capturing that footage onto my computer.
After trying to use the composite functionality built into the Elgato Game Capture HD (which didn’t work for me initially), I stumbled across the option of converting a composite AV signal to HDMI. The marketplace is filled with no-name products that range wildly in price and performance, so getting one that was a right mix of both proved difficult. Eventually, I decided to go with the enKo Products AV to HDMI Converter. This proved to be a mistake.
I’ve always had a soft spot for the classics. Having grown up through most of the history of video games, there’s a nostalgia there that gets me in the feels every time. That said, retro gaming is not a part of my day-to-day life. I have a few retro consoles on display in an entertainment unit, with all of the games tucked away in shoe boxes in the bottom compartment.
There are numerous reasons why this is the case. For one, I like to keep up with the zeitgeist, so modern gaming takes up the vast majority of my time. Two, hooking up retro consoles to a modern TV is a huge pain. Thirdly, there was a time in my life where I used retro game collecting as a means of avoiding the harsh realities of adulthood. Once I got my mind right, collecting moved to the back burner.
Due to recent events, the classics may receive a second wind in my world.
The original Recurring Bosscast crew reunites to talk about God of War, an assortment of video games, crappy Toronto traffic and more!
Kratos is back and…not as angry? This broadcast captures about the first two hours of gameplay!

Years ago, when I moved out of my parents’ house, my brother and I split our shared gaming collection. As part of the agreement, he got everything related to the Nintendo 64 and Gamecube. Recently, I went back to my old home to get that stuff, as I have the room for it now and my brother wasn’t planning on doing anything with those old games anyway. Well, at least that was the plan.
It’s been a struggle, but I finally got Super Nintendo streaming to work! First up, NBA Jam!

Nintendo Labo aims to create entertaining new video game experiences with the latest in cardboard technology. Specifically targeted for children, these experiences don’t appeal to me beyond my general curiousity of the tech. However, I hope that kids of all ages have fun with their future cardboard creations!
Buy The Nintendo Labo Variety Kit Now From Amazon.com
My love affair with the God of War franchise was brief, yet torrid. Years after its original release on PlayStation 2, I played the original God of War remaster on the PlayStation 3 and was smitten by its thrilling action. However, my desire to play the remainder of the series fell off a cliff. I felt like God of War II and III were too much of the same and I dropped them before completion. Didn’t even bother playing Ascension because I had completely lost interest.
Almost as if Sony heard my criticisms, this new God of War appears to be the shakeup I wanted. From a new setting, to an emphasis on story and adventure over shock-factor combat, the reviews are glowing and the parts I’ve seen of it look right up my alley. Looking forward to picking this one up tomorrow!

Achieving perfect balance in a fighting game is essentially an impossible task. As long as a fighting game features unique character designs, there’s always going to be instances of certain characters seemingly being better than others. Still, the closer we can get to the equilibrium, the better the game will be, as players want a game where every character is a viable option.
A few months into Dragon Ball FighterZ and we’re now getting a clear idea of who is good and who isn’t. At this point, about 1/3 of the cast basically isn’t in the game, whether you track usage among online players or in tournament play. If you want to get more cynical, there are borderline characters like Gotenks, Piccolo, and Captain Ginyu that may not be worth the effort, either. There’s still much work to be done in order to get these characters to the next level.
Now that we have a better understanding of how the game works, let’s analyze some of the bottom tier characters in terms of why they currently suck and how they could get better in the future.