Our First Legendary Pokemon Go Run

Not long after the disaster that was Pokemon Go Fest concluded, Niantic unleashed the legendary birds Lugia and Articuno on gyms all over the world. While it sucks that those in Chicago got burned by cellphone carrier overloads and server errors, the Toronto experience seemed to be unaffected. The following morning, my wife, mother-in-law and I head out on a quest to catch these new Pokemon.

Continue reading

Legendary: Guardians of the Galaxy Review

Marvel’s ragtag group of intergalactic heroes finally make their presence felt  in Legendary: Guardians of the Galaxy. Inside this small box expansion, you’ll get the five protagonists from the movie, two new villain groups, two new masterminds, and the introduction of the most dramatically new gameplay mechanics since the game’s inception. They may be the stars of 2014’s biggest movie, but can they also hold their weight as an expansion for Marvel’s deck-building game?

Continue reading

Legendary: Fantastic 4 Review

Legendary: Fantastic 4Playing with your favourite Marvel superheroes and villains is clearly Legendary’s big draw. Having said that, the more I play the game, the more I appreciate the characters I don’t know or actively dislike. For instance, I dislike Hawkeye, but I think he’s great to use in the game thanks to his useful abilities.

I used that logic to justify my purchase of the Legendary: Fantastic 4 expansion. I don’t care much for Mr. Fantastic’s side of the Marvel universe, but the cards bring all-new elements to the experience. Are these gameplay benefits enough to overcome my indifference towards the Fantastic 4? More importantly, is this 100-card “small box” expansion worth it when the 350-card”big box” expansions like Dark City provide a much better cost-per-card value?

Continue reading

In Defense of Chance in Board Games

Before I became a board game enthusiast, I didn’t put much behind why I liked or didn’t like a particular game. But as I’ve played more of them, I’ve become more cognizant of the components that create an experience while developing my own taste when it comes to theme and mechanics. One aspect of the board game experience that seems to be a point of contention with more serious players is the element of chance. I find that there are extremists that have a real problem with their livelihoods being determined by a roll of the dice or the flip of a card from a shuffled deck.

For those who prefer to have as much control over your experience as possible, that’s great. Everyone is free to play what they like and there are no shortage of games that are designed to minimize chance. However, I don’t think it’s fair to disregard chance as a whole as a bad thing. When it’s implemented correctly, the element of chance can positively contribute to the enjoyment we get out of a game.

Continue reading

Pick-Up Post: Board Game Edition

Forbidden DesertEven though hot new video games are finally start to trickle in after months of inactivity, it’s going to have a hard time shaking me of my current interest in board games. In this pick-up post, I highlight some of my most recent purchases, which includes one new game and two expansions for some of my favourites!

Continue reading

How many board games is too many?

Board Game ShelfHow many is too many? It depends on your definition of too many. With video games, I’m very particular about what that exactly means. At this point, I’ll make shelf space for any great ones I’m currently playing or have played before, but my tolerance for keeping mediocre titles or ones that I’ll realistically never play has dropped dramatically. Since October, I’ve traded in about 40 games that I felt were worth more as trade bait than as artifacts in my collection. As I continue to invest into my new board game hobby, this question is beginning to become a factor in my buying process.

Continue reading

Legendary’s Expansion Strategy

photo(19)Originally released in 2012, Legendary: A Marvel Deck-Building Game is one that I fell in love with during the summer of 2013. By then, Upper Deck had already announced its plans to support the game through “Big Box” and “Small Box” expansions. Big Box expansions, such as Dark City, contain upwards of 350 cards that will release every August. Small Box expansions, such as the Fantastic 4 expansion, have up to 100 cards that will release every 3-4 months. It’s exciting to know that Upper Deck and Marvel plan to support this game with a steady flow of content, though I do have concerns about how things are priced.

Continue reading

Legendary: Dark City Review

photo 1(2)

Legendary: Dark City is the first major expansion to Marvel’s deck-building game. With 17 heroes, 5 masterminds, 8 new schemes and more, owning this would basically double the size of the experience. There’s definitely a surface-level appeal to having more of a good thing, but do the cards in the expansion improve on the core experience?

Continue reading