The night before every stream, I do a technical check. Firing up all of my equipment, I ensure that everything is functioning as intended and that the audio mix between my mic and the game. After configuring everything for Super Mario World 2: Yoshi’s Island, I revisited an old fave: Super Punch-Out!!.
At the time of its release, I adored this game. Beat it many times over back in the day, and couldn’t put it down on this day until I sent the final boss down to the canvas. Much of my muscle memory was still intact, as I finished the campaign with a record of 16-2.
In large part, Super Punch-Out!! is still a great game and worthy of your time. Personally, I think it’s better than Mike Tyson’s Punch-Out!! – its predecessor that has reached mythical status in the gaming community. Even so, it quickly got lost in the shuffle at the time of its release and it’s nonexistent in the greater conversation of gaming. What happened? Continue reading →
A little while back, I was watching Kris from Double Jump stream Deltarune. At a certain point, our conversation hit a big fork in the road. When it comes to what you enjoy more out of games, are you in it for gameplay or story? Though the true answer for everyone probably lies somewhere in the middle, I slant heavily towards gameplay, and she slants heavily towards story. Thinking back, it makes a lot of sense for why our taste in games is so different.
But then it got me thinking about the common ground we do have: Nintendo. How do we have this company’s work in common when we want very different things out of our games?
At the end of Rachel of Double Jump fame’s Dr. Mario stream, we were all talking about the NES Classic. Rachel had just played Punch-Out for the first time the night before and was singing its praises. In that moment, I asked her if she could fight against Mr. Dream/Mike Tyson for us. She had no idea what was coming.
Mike Tyson is famous for a lot of things. On top of being one of the greatest boxers of all-time, he’s also a legendary last boss in the world of video games. He’s so brutally hard, that Nintendo freely gave away the code to skip directly to Mike Tyson, if you dared. You may think, “Oh man! I can skip to the end; this will be a cake walk!” but then Iron Mike hits you with a lightning-quick punch you didn’t see and you instantly hit the canvas. It’s then you realize, you’re screwed.