After months of deliberation, I have finally decided to purchase an arcade joystick. With the release of Super Street Fighter IV happening in a few days (and Marvel vs. Capcom 3 having just been announced), I figured now would be the right time to finally give this arcade joystick thing a shot. As a long-time pad player who has always struggled with joysticks in the arcade, this is a bit of a risky investment. The market for joysticks varies wildly, as the prices can go as low as $30 and as high as $200 for products that do the exact same thing. All of the joysticks also vary wildly in features, build quality and the ability to fix/mod the joystick yourself.
As much as I would like to immediately jump to the top-of-the-line MadCatz TE stick, I’m not ready to invest $200 on a controller that I may never find as comfortable as a regular controller. With everything taken into consideration, I ended up putting down the money on this arcade joystick.









For a game that is fairly one-dimensional at its core, Burnout Paradise does a lot of little things to motivate players to keep playing. You will unlock new cars by either winning races or taking them out as they randomly drive by you on the road. The game keeps track of all the super jumps you complete, fences you smash and billboards you drive through. You can even race for the best time on basically every street in the game against your friends or against the world.