10 Years of In Third Person: 10 Years of Growing Up

10 years is a long stretch of time. From the moment I started this blog on this very day a decade ago until now, I’ve experienced the majority of my 20s and am now deeper into my 30s than I’d like to admit. In that time, I established my career, got married to my college sweetheart, and we bought a house together. I also gained weight, sleep less, and heal from injuries a lot more slowly than I used to. It’s not all wins, but thus is life.

During that time, I’ve grown and changed as a gamer as well. On this day, being the actual 10th birthday of the site, let’s look at a few ways in which I’ve grown as a gaming enthusiast.

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A Return to Woodbine Centre

During my formative years, the Woodbine Centre mall just outside of Toronto was the most magical place on Earth. Featuring an amusement park inside, I loved playing in the ball pit, sliding down the tall slide that starts three stories up, and riding on the park’s iconic carousel. Had to ride the horses that bobbed up and down, of course.

As a kid, my mom took night school courses in the area for a few years. Because the timing didn’t work out for my dad, brother, and I to go home, we hung out at Woodbine Centre instead. My brother was peak age for the amusement park, while we both got a kick out of playing at the arcade. This arcade is where I got my first taste of such classics as Street Fighter II, Mortal Kombat, and NBA Jam.

Since those days of making regular visits, I’ve seldom returned. I’m rarely in the area and haven’t had a reason to go back. That is, until the mall’s Baskin Robbins got converted to Scoops Ahoy for a limited time. Re-themed to match the look of the ice cream shop prominently featured in Stranger Things 3, my wife and I made a visit to the mall that was a pivotal piece of my childhood.

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Samurai Shodown and Backlog Anxiety

Ever since I sold off the majority of my gaming backlog a few years back, I’ve tried my best to minimize the number of games in my possession that are left unplayed. While there is no shame in having a backlog, it became a matter of better managing my time and money. If anything, managing both has only become more important, as I’m now paying to support a mortgage and an expensive streaming hobby on top of video games. If I’m going to buy a game, I’m buying it in that moment because I plan on playing it in the very near future, if not immediately.

However, a flurry of game sales, new releases, and hoarding games for a trip that I didn’t really get a chance to play have created a bit of a logjam. With so much currently on my plate, it’s put Samurai Shodown – a game I planned on buying day one – in a weird predicament.

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Discussing the Upcoming Role Queue System from a Overwatch Scrub’s Perspective

Recently, Blizzard announced that Overwatch was about to receive a fundamental change in the way that matchmaking works. Once the next major patch goes live, it will introduce a 2-2-2 Roll Queue system that will force teams to be comprised of two tanks, two healers, and two DPS heroes. Up until now, players were free to create any composition of heroes.

As an Overwatch silver league scrub on PS4 who mostly plays quick match, I don’t think I’ve ever run into the meta-defining GOATS comp, which this update partially aims to shut down. Once this recent update goes live, I almost certainly never will. However, even at my rudimentary level of competence and understanding, there are reasons for me to be excited (and concerned) for this update.

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Dr. Mario World Live Stream

That did not go as planned. A myriad of technical issues marred this stream, and I’m sorry it didn’t meet the standards that I set for myself. However, it was my first mobile gaming live stream and I needed to take these bumps! Even so, we had a great time chatting about the differences between Dr. Mario World and its predecessor, shared embarrassing stories, and had a cool chat about music and how it’s impacted our lives in negative ways! Also, before the stream crapped out, I was able to sneak in a bit of music vinyl show-and-tell!

Highlights

A pair of awkward stories

How I broke my iPhone X in Paris

How R&B music messed up my understanding of love and romance

Music Vinyl Show and Tell

Shout-outs!

Make sure to never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!


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Moonlighter Live Stream

Shopkeeper by day. Hero by night! Moonlighter adds a roguelike twist to The Legend of Zelda formula. I fumble through most of this stream as I try to get a feel for how everything works, but I think I got the gist of it by the end! Take a look at this indie hit darling!

Shout-outs!

Never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!


 

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Amazon Prime Day and Streaming Equipment Shopping

Due to disappointing sale prices on items I’m not in the market for, I generally ignore Amazon Prime Day. To their credit, Amazon has gotten better deals each year and their gaming deals this time around were particularly strong. However, its deals on streaming equipment were what really got me hot under the collar.

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My Favourite Free-to-Play Games

My crippling addiction to Dr. Mario World has reignited my internal debate about the merits of free-to-play games. While I grew up in a world where you either dropped quarters into an arcade machine or bought a cartridge to play the full game, I understand now that games have always been driven by the business models behind them. Free-to-play is just another permutation of that, and it’s up to me how much I want to engage with that. With Google Stadia and 5G looming, streaming may add yet another approach to monetizing games.

Though I generally prefer to buy my games outright, there have been a few free-to-play games that really sunk their teeth into me. Here are a few of my free-to-play faves!

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Super Mario Maker 2 Review

Super Mario Maker proved to be a revelation. Providing players with intuitive tools to create their own levels in the Mushroom Kingdom, they broke the boundaries of Nintendo’s own level design ethos while pushing the limits – and oftentimes breaking the limits – of what was possible within the game’s toolset. Long after the Wii U died, the Super Mario Maker community seemingly held onto Nintendo’s ill-fated console longer than anyone else.

As mind-expanding as that first game proved to be, it wasn’t without fault. Limitations within the tools made it impossible to recreate every facet of the 2D Super Mario experience, such as sloped hills among others. Finding good levels proved to be a chore due to the game’s poor filtering options. For players who simply wanted more Nintendo-created levels, they were gated behind a clunky 10 Mario Challenge mode that essentially made it impossible to experience them all without having to play repeats. Super Mario Maker 2 aims to not only address the issues of the first, but expand the scope of what players can create within the Mushroom Kingdom.

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Tetris 99 – Maximus Cup featuring the Splatoon 2 Theme

Don’t get cooked…stay off the hook! Tetris 99 just added the Splatoon 2 theme and we’re all for it! Besides stacking a few wins, we talk a lot about camping, the Nintendo Switch Lite, my sentimental reason for loving Taco Bell, and more! Stick around till the end for the Splatoon show and tell!

Highlights

Splatoon Show-and-Tell

Some of my favourite Nintendo 3DS Games

RANT: Cherish the Time You Have with Friends

STORY TIME: My sentimental reasons for loving Taco Bell

What an escape!

STORY TIME: Getting pizza delivered to our camp site

RANT: Why Splatoon’s soundtrack is awesome

Shout-outs!

Make sure to never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!


D-Pad Left Joycon

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