Syndicate Single Player Review

Sometimes, a product can be lesser than the sum of its parts. Even if a product contains top quality components created by some of the best minds in the business, the way in which those components are implemented will ultimately dictate the difference between a stud and a dud. Off the top of my head, the ultimate example of this phenomenon is the mid-to-late 2000s New York Knicks. Despite spending the largest amount of money on players in the NBA, their team was terrible; all because its players could not mesh into a championship team – or even a competent one.

Judged on its components alone, Syndicate is a stud. Sporting gorgeous art direction, a great soundtrack (with a contribution from Skrillex, if dubstep is your thing), and clever moment-to-moment gameplay that’s been clearly thought out, there’s a distinct level of polish that most games wish they could boast. However, throughout my time playing it, I couldn’t shake my general sense of apathy towards the proceedings.

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NBA Live 13 Gets Canceled

This wasn’t supposed to be NBA Elite all over again. With the extra year off, EA was supposed to return to basketball glory with NBA Live 13. Heck, NBA was even planning on making the offer sweeter by making it a cheaper downloadable game. So much for all of that, as EA just announced that NBA Live 13 has been officially canceled.

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Can You Play Borderlands 2 From a Third Person Perspective?

Since the release of Borderlands 2, my site has been slammed with traffic from users searching “Borderlands 2 third person” and all variations of that query. It seems like a lot of you want to know if/how to play Borderlands 2 from this particular camera angle, and coincidentally, my blog is called In Third Person. Though I appreciate all of the extra traffic to my site, I really hope Google isn’t driving people here that will ultimately be disappointed when my posts don’t answer the question. With that in mind, I’ll answer this seemingly burning question:

“Can you play Borderlands 2 from a third person perspective?

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Coming Soon: Marvel vs. Capcom Origins

In just a few days, Capcom is scheduled to open the fighting game vault once again and release Marvel Super Heroes and Marvel vs. Capcom 1 together as Marvel vs. Capcom Origins for XBOX Live Arcade and PlayStation Network. Though this pair of vs. games may not have the legacy that Marvel vs. Capcom 2 does, they were considered great for their time.

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Check Out My Mark of the Ninja Review on Splitkick

Released outside of the regular XBOX Live Arcade schedule, and with virtually no marketing, Mark of the Ninja was the talk of the town for a total of one day when the glowing launch-day reviews hit. If it weren’t for those, I wouldn’t have even know this game existed.

I’m so glad to have played it, because it is fantastic. As a guy who hates stealth games, that says a whole lot.

If you’d like to read  my full review, head over to Splitkick to learn more!

SPLITKICK REVIEW: Mark of the Ninja

Early Borderlands 2 Impressions

The original Borderlands ate me alive. I could not stop playing that game until I had done everything their was to do, and it was awesome. For the past 3 years, I’ve been fiending for my next hit. With Borderlands 2, I’ve relapsed hard.

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To Buy or Not to Buy: Street Fighter 25th Anniversary Set

I have a hard time abstaining from purchasing items with the Street Fighter name on them. I’ve bought figurines, t-shirts, posters, fightsticks, and over 20 Street Fighter games – including Street Fighter 2010: The Final Fight. I’ve always joked with my girlfriend that if Capcom released Street Fighter branded rocks, I’d probably buy those too. As a life-long fanboy of the franchise, the purchase of Street Fighter merchandise rarely gives me pause.

But then I saw the gargantuan Street Fighter 25th Anniversary set.

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Asura’s Wrath Review

Asura’s Wrath suffers from a problem that exists outside of the game itself. It’s a problem that has divided the critics. A problem that factored into the game’s poor sales. A problem that Capcom probably could have addressed with better marketing. Granted, this was never expected to sell like Call of Duty, but I feel like Capcom did this game a disservice by not emphasizing the game’s biggest strength…which is also its biggest weakness.

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Rock Band Blitz Review

When it comes to video game franchises and their influence on my life, not too many rank higher than Rock Band. Besides the hundreds of additional songs I’ve purchased, and the countless hours I’ve spent rocking out with plastic instruments, the franchise inspired me to graduate to real instruments. I am by no means the next Keith Moon, or Geddy Lee, but I know just enough about playing the drums, and bass to actually play in a band. Even without ambitions of unleashing my real-life rock star, those games were the best the genre had to offer.

Years after the genre collapsed, Harmonix is back with a downloadable music game devoid of the peripherals that defined the Rock Band experience in the first place. Is Rock Band Blitz enough to breathe new life to the genre, or is it way too late to the party?

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