Street Fighter V Beta Impressions Part 3: Ryu

Ryu is widely recognized as not only the face of Street Fighter, but as the face for the entire genre of fighting games. However, he serves a much greater purpose as the standard character within the Street Fighter games he appears in. At his best, he has all of the tools a newcomer would need to get an overall feel for the game before moving onto different characters. That said, if you choose to stick with the iconic martial artist, you should be able to hold your own against anyone else in the cast. Does he continue to fill that role in Street Fighter V?

Continue reading

Fan Expo Canada 2015 Recap

Fan Expo 2015Steff and I were just two of the over 127,000 people converged at the Metro Toronto Convention Centre this year for Fan Expo Canada 2015. This year was our fifth consecutive year going and it was a good show. Definitely not my favourite Fan Expo, but one that was certainly worthwhile that kept me entertained throughout. Lots of stories and pictures to share with you, so let’s just get into it!

Continue reading

Ultimate Marvel vs. Capcom 3 and Team Deconstruction

Imagine playing a game of Street Fighter where in the middle of the match, you break Ryu’s wrist and he can no longer throw fireballs. This would instantly change the dynamic of the match, as Ryu can no longer keep you at a distance with projectiles. While I’m not actively campaigning for breaking bones to be a feature in the next Street Fighter game, the concept of losing abilities as a fight is happening is a fascinating one. You can already experience this concept in action by playing Ultimate Marvel vs. Capcom 3.

Continue reading

Gaming in Montreal

Not too long ago, Steff and I packed our bags and boarded a train to Montreal for a weekend getaway. Though I was sad that our trip was scheduled at the same time as the Street Fighter V beta, I was excited to experience a part of Canada that I haven’t been to since I was a toddler. While we certainly had a wonderful time exploring the city, there was a surprising amount of gaming to be had that weekend.

Continue reading

First Impressions of Star Wars: Imperial Assault

Star Wars: Imperial AssaultYears ago, the thought of me playing a game like Star Wars: Imperial Assault was unfathomable. Despite my love for the franchise, I had no interest in playing anything approaching Dungeons & Dragons or Warhammer levels of complexity was far too geeky for my taste. It’s taken some time and a lot of practice with simpler games, but I’ve finally made it.

Due to the size and scope of Imperial Assault, don’t expect a full review of this with insights on the campaign any time soon. Instead, I’ll share my thoughts on my limited time with the tutorial.

Continue reading

I’m Going to Fan Expo 2015!

It’s the most wonderful time of the year for Toronto fans of all things nerdy, as Fan Expo Canada returns! If memory serves me correctly, this will be my 6th time going to the show. Here’s what I’m excited for this year!

Continue reading

Street Fighter V Beta Impressions Part 2: The Flow of Combat

1400 words in the first article weren’t even close to enough to covering my thoughts on Street Fighter V. Spoilers: this one won’t wrap things up either. This will though, cover my thoughts on the flow of the game. Let’s get to it!

Continue reading

Street Fighter V Beta Impressions Part 1: Gameplay Systems

Back in July, Capcom’s first attempt at a Street Fighter V beta was an abject failure. A handful of people got in and played some matches, but many (myself included) never even got past the start screen. About a month later, with some tweaks on their end and regional stress testing under their belts, the first round of the beta completed without a hitch. Between the stress test and the few days of the beta I got to participate in, I played as much of it as I could.

I have a lot to say on the subject. So much so, that the first draft of this post was over 2,000 words long and I had only covered about half of what I wanted to say. With this spiraling out of control, I’ve decided to break this up into a series of posts that will probably still be huge, but at least a bit more readable. Let’s get right into it by covering its gameplay systems!

Continue reading

Board Game Night Playlist: Large Groups

Playing board games at my family gatherings is hard. With so many cousins to account for, most of my collection can’t handle player counts to support us all. For moments like this, I turn to a few quality games that shine with many people in the same room.

Continue reading

Killer Bunnies and the Quest for the Magic Carrot Review

Killer Bunnies Quest for the Magic Carrot

Killer Bunnies and the Quest for the Magic Carrot is a very apt name for this silly action game. Each player is on a mission to use their killer bunnies to find this magic carrot. The “killer” part refers to the fact that rival bunnies are trying to kill you so they can get the magic carrot for themselves, and it’s probably in your best interest to return the favour. There are aspects of this game that deserve merit, though other parts of it can be real deal-breakers for some.

Continue reading