Penny Press Review

Penny Press puts players at the head of rival New York newspapers as they battle for the highest circulation for their daily publication. This is done sending reporters out in the field to cover hot stories and publishing the best newspaper you can in a timely manner. While the theme isn’t wholly unique, it is one that’s rarely used and full of potential. Does this game deliver the quality newspaper experience that we didn’t know we wanted?

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Rise of the Tomb Raider Review

Languishing in mediocrity for years after her groundbreaking debut, Lara Croft came back with a vengeance in the Tomb Raider reboot. Mixing in elements of exploration with a heavy dose of Uncharted-style cinematic events, that game was one of my favourites from the last generation of consoles. With her new origin story in the books, Rise of the Tomb Raider takes Lara on an all-new adventure. What does she have in store for her next act?

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Bad Beets Review

Dinner is served! Hope you like beets! No? Well too bad, you’re not leaving the table until you finish them all.

This is the start of Bad Beets, a card game in which players must get rid of all the beets from their plate before they can leave the dinner table. While you can just sit there and eat them, you can also get rid of your beets in faster, less honourable ways. Will you be the first to clear off your plate?

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Mortal Kombat X Review

After floundering for years, Mortal Kombat got its groove back in 2011. Great graphics for the time, a switch back to 2D fighting and a well-refined battle engine made it a worth rival to the likes of Street Fighter IV and Marvel vs. Capcom 3. Not willing to rest on its laurels, Mortal Kombat X is bigger, bolder, and better than its predecessor in almost every way.

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HUE Review

Ever since Love Letter became a smash hit, game designers and publishers have been cranking out micro games at a brisk pace. HUE, as part of the Pack O Game series of titles, is one of the smallest yet. Featuring only 30 cards in a box the size of a Juicy Fruit pack of gum, this little game can easily fit in your pocket for gaming on the go. Form factor is great, but who cares about its size if the game isn’t good. Does HUE deliver beyond the gimmick of its size?

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Check Out My Street Fighter V Review on Biff Bam Pop!

You read that right! Thank you so much to the good folks at Biff Bam Pop for the opportunity to write their review for the game. In order to do so, they graciously provided me with their review copy, which I’ve been playing with almost every free minute I’ve had since they sent it over last week.

Want to know my thoughts on the final version of the game? Check out the full review over at Biff Bam Pop!


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Middle Earth: Shadow of Mordor Review

Middle Earth: Shadow of Mordor had been sitting on my shelf for almost a year before finally giving it an honest try. Despite the game’s critical acclaim, I had a hard time putting it over other games in my queue due to my disinterest in the Lord of the Rings. As it turns out, the game doesn’t require a background in J.R.R. Tolkien’s classic to be enjoyed. Also, it’s awesome.

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Rock Band 4 Review

It’s easy for me to romanticize about the glory days of Rock Band. From the hundreds of songs I’ve purchased, to the countless number of hours I had playing that series with friends, to the way the games inspired me to start learning real instruments, its influence on my life can’t be ignored. As much as I adore that franchise, there are reasons why I – and many others – abandoned the entire genre years ago and haven’t really looked back.

Are people ready for the return of Rock Band? Am I ready for its return? Whether we’re ready for it or not, Rock Band 4 is here, hoping we’ll all get our bands back together.

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T.I.M.E Stories Review

T.I.M.E Stories puts you and your friends in charge of protecting the space time continuum. Easy as pie, right? You’ll do this by traveling to different periods in time where a disturbance is sensed and putting a stop to whomever is trying to muck with history.

The base game features one episode that takes place in a 1920s insane asylum. Other episodes can be purchased separately as expansions. While the replay of the base game will be an immediate flag for some – as there’s only about six hours of gameplay to be had before you’ve exhausted its replay value – does it do something within that time to make you buy into its vision?

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Betrayal at House on the Hill Review

Betrayal at House on the Hill starts out like any classic haunted house story. In this 3-6 player board game, your ragtag group of adventures set foot in a mysterious house for the sake of exploration. As they delve deeper into the house, a series of troubling events occur until one big event changes the entire trajectory of the game. From that point forward, it’s a battle for survival, as the remaining adventures try to fend off the traitor and the supernatural beings they command.

For a game with a fairly rigid progression, it has a lot of smart mechanisms to keep things fresh, from a house that randomly generates each time you play, to 50 different scenarios that occur once the betrayer reveals their true colours. Are these enough to keep you coming back to a house where death for some is inevitable? Continue reading