
Do you have a preferred style of Mario game? Do you prefer the classic 2D Mario games, where you run left to right until you jump onto the flagpole? Or do you prefer the 3D Mario games like Mario 64 and Galaxy, where the primary objective is to collect stars? Ever since the release of Super Mario 64, the 2D and 3D styles of Mario platformers have diverged into their own entities. I’m not saying that people can’t be fans of both, but I think most people prefer one style over the other. With all due respect to the Galaxy series of games and Super Mario 64, which is one of my all-time favourite games, I generally prefer the classic 2D style of Mario games.
Super Mario 3D Land is the first Super Mario game that tries to marry the 2D style and 3D style into one game. Is this game able to please both crowds? Or does it just leave everyone underwhelmed?
In virtually every fighting game, certain characters will have inherent advantages against others. More often than not, this is just the end result of character design factors that end up dictating how easy or difficult it will be for character A to defeat character B. In some cases, you may have to put in some elbow grease as the weaker character in order to win. Other times, trying to overcome a bad match-up can feel almost impossible.






