I Think I’m Done With You, 3D Dot Game Heroes

I’m in the Aqua Temple. I’ve been playing this level for over an hour, struggling to make my way through. I get to a point where all that is left is behind one more locked door before the boss. When I get to the door, it won’t open. Somewhere along the way, I missed a key and have no idea where. Crap.

Continue reading

Peaceful Jay’s Colosseum

I’m trying not to sound like an old man when I say this, but back in my day, Street Fighter was all about a bunch of players crowded around an arcade machine. There were always two people battling it out, while others watched the action, talking to each other while waiting for their turns. This was the foundation for many local Street Fighter communities around the world. Unfortunately, most of that community has disappeared in North America due to the death of the arcade.

However, in 2010, a Justin.tv user Peaceful Jay may have created the modern equivalent of that community on a much bigger scale.

Continue reading

Early ModNation Racers Impression

I’ve been looking forward to playing a non-Mario Kart kart racer for quite some time. Sure, Mario Kart Wii is great, and may still be the best kart racer to come out of this generation when all is said and done, but my palette is looking for something a little different right now.

Enter ModNation Racers. This PlayStation 3 exclusive is part Mario Kart and part Little Big Planet. I’ve only played about an hour of campaign and split-screen, but I don’t think it would hurt to share a few opening thoughts about what I’ve played so far.

Continue reading

Plastic Crap and Other Useless Video Game Accessories

This current generation of consoles has opened the door to what I feel is are the absolute worst video game accessories ever. Sure, the Power Glove is ‘so bad‘ and the U-Force was equally broken, but at least their intentions were somewhat grounded in offering players a new, better or different experience.

Thanks to the Wii (and now PlayStation Move), accessory makers are having a field day selling consumers plastic controller attachments that add nothing to the gameplay experience other than more stuff to hold. Sure, it’ll look like you’re swinging a tennis racquet, but do you actually need the extra visual stimulation to add to the realism? I say no. Based on how well these controller attachments sell, it seems like I’m in the minority on this one, which irks me to no end.

Continue reading

Jett Vs. – Episode 2: Be Careful Where You Yoga Teleport

Welcome to episode 2 of Jett Vs., a series of blog posts where I post one of my Super Street Fighter IV match videos and analyze it for your viewing and reading pleasure.

This episode features my Rufus against an Italian player’s Dhalsim. Dhalsim can be frustrating to fight against because of his ability to keep opponents away, but I was able to capitalize on some critical mistakes to squeak out a win.

Continue reading

Top 5 In Third Person Posts: September 2010 Edition

September was a monumental month for In Third Person. It was during that month where my initial PlayStation 3 impressions got the site featured on the WordPress.com home page, which brought in a lot of new readers. Traffic has cooled considerably since that massive spike, but In Third Person still brings in more people now than it did before the spotlight, which is awesome.

What that spotlight has also done is change the viewing trends on In Third Person. This site is now higher up on search engine priority lists, which means people are checking out a variety of different posts that weren’t garnering much buzz before.

There’s no surprise to what #1 is, but the rest of the top 5 is an interesting mix of content worth checking out if you haven’t already.

Continue reading

Early 3D Dot Game Heroes Impressions

It should only take an instant for a gamer seeing this for the first time to recognize the influence behind 3D Dot Game Heroes. For better or worse, this game is a 3D version of the original Legend of Zelda with elements of A Link to the Past mixed in, pixels and all. As a fan of the Zelda series, watching the trailer for 3D Dot Game Heroes was the moment that made me say, “I want a Playstation 3.”

Continue reading

Trade Away Post: September 2010 Edition

Trading games in is not a practice I regularly take part in. I generally like to keep my stuff and would like to think that I only buy games worth owning forever. However, sometimes I roll the dice on certain titles and it doesn’t always work out for any number of reasons.

I recently went to my local video game store to trade in a bunch of games. Here are the games I got rid of and the reasoning behind letting them go.

Continue reading

Is Def Jam Rapstar Hip-Hop’s First Great Music Game?

Hip-hop has historically gotten the short end of the stick when it comes to quality music games. While rock, pop and dance have been adequately served, hip-hop fans got DJ Hero (which was half not hip-hop), the obligatory Beastie Boys song in the rock games and Get On Da Mic (which was awful).

Def Jam Rapstar aims to finally bring gamers a good rap video game. I don’t know enough about the gameplay or feature set to talk intelligently about it, but so far it appears as though they’ve got the most important part right: the soundtrack.

Continue reading

Pick Up Post: Tekken 6 Limited Edition Fightstick Bundle for PS3

Back when I bought Super Street Fighter IV for the PS3, I was kind of hoping that I wouldn’t spend any more money on this game. Having two copies of the same game for different consoles struck me as excessive. However, playing against my friends has gotten pretty frequent, pretty serious, and my Dualshock 3 experiment ended with a painful left hand and sore thumbs.

Having owned the Mad Catz TEHori EX 2, Fighting Stick Wii by Hori and the Hori Tekken 6 Fightstick at some point or another, I had a good grasp of what was out there and what best suited my needs and my budget. In the end, I went with the Hori Tekken 6 Fightstick for PS3, which comes with Tekken 6 and the art book.

Continue reading