Mortal Kombat X Review

After floundering for years, Mortal Kombat got its groove back in 2011. Great graphics for the time, a switch back to 2D fighting and a well-refined battle engine made it a worth rival to the likes of Street Fighter IV and Marvel vs. Capcom 3. Not willing to rest on its laurels, Mortal Kombat X is bigger, bolder, and better than its predecessor in almost every way.

Continue reading

HUE Review

Ever since Love Letter became a smash hit, game designers and publishers have been cranking out micro games at a brisk pace. HUE, as part of the Pack O Game series of titles, is one of the smallest yet. Featuring only 30 cards in a box the size of a Juicy Fruit pack of gum, this little game can easily fit in your pocket for gaming on the go. Form factor is great, but who cares about its size if the game isn’t good. Does HUE deliver beyond the gimmick of its size?

Continue reading

Check Out My Street Fighter V Review on Biff Bam Pop!

You read that right! Thank you so much to the good folks at Biff Bam Pop for the opportunity to write their review for the game. In order to do so, they graciously provided me with their review copy, which I’ve been playing with almost every free minute I’ve had since they sent it over last week.

Want to know my thoughts on the final version of the game? Check out the full review over at Biff Bam Pop!


Buy Street Fighter V Now From Amazon.com

See More From The In Third Person Store

Middle Earth: Shadow of Mordor Review

Middle Earth: Shadow of Mordor had been sitting on my shelf for almost a year before finally giving it an honest try. Despite the game’s critical acclaim, I had a hard time putting it over other games in my queue due to my disinterest in the Lord of the Rings. As it turns out, the game doesn’t require a background in J.R.R. Tolkien’s classic to be enjoyed. Also, it’s awesome.

Continue reading

Rock Band 4 Review

It’s easy for me to romanticize about the glory days of Rock Band. From the hundreds of songs I’ve purchased, to the countless number of hours I had playing that series with friends, to the way the games inspired me to start learning real instruments, its influence on my life can’t be ignored. As much as I adore that franchise, there are reasons why I – and many others – abandoned the entire genre years ago and haven’t really looked back.

Are people ready for the return of Rock Band? Am I ready for its return? Whether we’re ready for it or not, Rock Band 4 is here, hoping we’ll all get our bands back together.

Continue reading

T.I.M.E Stories Review

T.I.M.E Stories puts you and your friends in charge of protecting the space time continuum. Easy as pie, right? You’ll do this by traveling to different periods in time where a disturbance is sensed and putting a stop to whomever is trying to muck with history.

The base game features one episode that takes place in a 1920s insane asylum. Other episodes can be purchased separately as expansions. While the replay of the base game will be an immediate flag for some – as there’s only about six hours of gameplay to be had before you’ve exhausted its replay value – does it do something within that time to make you buy into its vision?

Continue reading

Betrayal at House on the Hill Review

Betrayal at House on the Hill starts out like any classic haunted house story. In this 3-6 player board game, your ragtag group of adventures set foot in a mysterious house for the sake of exploration. As they delve deeper into the house, a series of troubling events occur until one big event changes the entire trajectory of the game. From that point forward, it’s a battle for survival, as the remaining adventures try to fend off the traitor and the supernatural beings they command.

For a game with a fairly rigid progression, it has a lot of smart mechanisms to keep things fresh, from a house that randomly generates each time you play, to 50 different scenarios that occur once the betrayer reveals their true colours. Are these enough to keep you coming back to a house where death for some is inevitable? Continue reading

Yoshi’s Woolly World Review

Yoshi’s Island on the Super Nintendo is a gem of a game. Annoying Baby Mario crying aside, it’s innovative art style and approach to gameplay make it one of my all-time favourites. Since then, Yoshi’s platforming adventures have been mediocre-to-terrible affairs.

I long for the day when Nintendo makes a true successor to that under-the-radar classic, but for now, I have Yoshi’s Woolly World. While it does star Mario’s dinosaur sidekick, this is more of a spiritual successor to Kirby’s Epic Yarn thanks to its fabric-to-life art style and general approach to difficulty. This may not be the Yoshi game I asked for, but is it one worth playing anyway?

Continue reading

Spyfall Review

From The Resistance to Werewolf, ferreting out the bad seeds in a group is not a new concept. However, deduction games of this style continue to make waves by adding meaningful twists to the core formula. Spyfall by Cryptozoic does this in a way that’s extremely tense for everyone sitting at the table.

Continue reading

Concept Review

Take Charades. Now put it on a board. This is the gist of Concept. Players will take turns trying to communicate through figures, cubes and a board that features dozens of icons while the others try to guess what’s being conveyed. This may not sound all that interesting, though it’s more entertaining than its three-second pitch makes it sound.

Continue reading