Keep Talking and Nobody Explodes Impressions

Keep Talking and Nobody Explodes is a cheeky take on one of the most horrifying tasks one can perform. With the aid of a few friends an a 23-page manual that exists outside of the game, you’re tasked with diffusing every bomb placed in front of you. Can you all keep your cool under pressure and solve each ticking time bomb before they blow up in your face?

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NBA 2K18 on Switch Impressions

I checked out of the NBA 2K experience a few years ago. Though I was madly in love with it at one point, the lack of meaningful upgrades from year-to-year caused it to fall out of my rotation. Ever since then, I’ve also heard that the game’s microtransactions have gotten so brazen that they drastically hurt the overall experience.

None of that mattered when I recently bought the Canadian edition of NBA 2K18 with Demar Derozan on the cover. Still devastated by my all-time favourite Raptor being traded away, I picked up the Switch version with his box art as a keepsake to that time of #wethenorth prosperity. Since I now own this game, the most curious version of it no less, I put this one through its paces to see what we’d find.

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Riptide GP: Renegade on the Nintendo Switch Review

After the hey day of Wave Race 64 and Jet Moto in the mid 90s, jet ski racing games fell off the face of the earth. It’s a shame that they did, as the inclusion of water physics makes for a racing experience unlike anything else on the marketplace. Originally released last year on other consoles, Riptide GP: Renegade aims to take advantage of this deficiency by being more or less the only game in town. While I’ve only played a few hours of the single player, I did want to note down some early thoughts on this one.

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Splatoon 2 Global Testfire Impressions

The first global testfire for Splatoon on the Wii U was a watershed moment for that game. Many were skeptical about the game, as Nintendo was stepping into unfamiliar territory with this team-based shooter. Within one weekend, it silenced the skeptics and became a smash hit upon release.

If it worked the first time, why not try again? Over the weekend, Nintendo gave players access to a beta build of Splatoon 2 on the Nintendo Switch. Was this beta enough excite existing fans and potential new players alike?

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The Legend of Zelda: Breath of the Wild Initial Impressions

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The Legend of Zelda: A Link to the Past will forever be one of the best Zelda games of all-time and one of the overall greatest of all-time. But it also had some unforeseeable side-effects to the series going forward. Primarily, the rigid dungeon structure of A Link to the Past became the formula for the franchise for decades to come. A great formula, but one that has gotten stale over time and one that strayed away from the open-ended nature of the original.

Nintendo sort of took a stab at breaking the cycle with A Link Between Worlds, where weapons and items could be rented out or bought at any time. This time, they’ve gone even further, crafting an experience that’s almost entirely open-ended. How did they do it? And does it make for a better game?

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Initial Hardware Impressions of the Nintendo Switch

Nintendo’s hardware is always adventurous in nature. From the advent of the d-pad on the NES when most other gaming consoles were using joysticks, to the misguided tablet controller with the Wii U, they always strive to make something unique. The Nintendo Switch is no exception, as its unique sales proposition is a 2-in-1 home and portable gaming console. How does it execute on that vision? And does it truly deliver on the promise of being your all-in-one gaming solution?

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Puyo Puyo Tetris Impressions

Coming soon to North America for the Nintendo Switch, Puyo Puyo Tetris has actually been available for the PlayStation 4 and Xbox One in Japan for a few years. Figuring that this one would never make it to the west, I bought an Japanese copy of it on PlayStation 4 from a vendor at Fan Expo. What can you expect when it finally makes its way here? Well, I can’t read Japanese, so I can’t assess everything in the game. However, I think I’ve played enough of it to give you the scoop on what to expect.

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Fire Emblem: Heroes Impressions

Many years ago, I played a game on iOS called War of Eustrath. It was in essence, Fire Emblem with mechs. While I had fun with it for what it was, it ultimately just made me long for the day when a true Fire Emblem experience would appear on iOS. It only took seven years, but better late than ever, right?

Nintendo’s marquee tactical RPG finally makes its debut on mobile phones with Fire Emblem: Heroes. Unlike Pokemon Go and Super Mario Run, this one is built on a very traditional mobile game monetization model. Is this worth the grind or your hard earned money?

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For Honor Beta Impressions

Generally, games in the vein of Dark Souls are not my cup of tea. However, the one thing I admire about games of that ilk are its combat systems. After decades of twitch action, Demon Souls slowed things down in a way that made every move, dodge and parry matter. As a fighting game fan, I can appreciate the nuance to combat in those games, though I can do w ithout the insane difficulty and lack of checkpoints.

For Honor takes that core combat style out of its dungeon crawl roots and puts it in a Call of Duty style multiplayer experience. Does the shift in format frame up the combat in a game that is more palatable to my sensibilities?

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Nintendo Uncovers the Nintendo Switch

With the console’s projected release just a few months away, fans have been anxiously awaiting for any sliver of concrete information about the Nintendo NX. Yesterday, we got more than just that. We got a name, saw the console, saw its key selling points and more. How does it fare at first glance?

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