Game Design Talk: Video Games With Slow Starts


I’m currently in the process of playing The Legend of Zelda: Skyward Sword. Zelda games have been the subject of much debate in terms of game design, but today I’d like to focus on one particular aspect of the game. The first 90 minutes to two hours of that game are slow. Painfully slow. As a Zelda fan, I’m willing to ‘tough it out’ through the intro piece of the game for the sweet, meaty filling, but it shouldn’t ever have to be this way for any game.

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Girlfriend Gaming: Steff’s Pick for Game of the Year 2011

And I’m back! Happy 2012 everyone!

Before we leave the subject of Game of the Year, I thought I’d share Steff’s vote for Game of the Year. Her pick for Game of the Year 2011 is…

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2011’s Most Disappointing Game

Most Disappointing Game is a crappy honour to receive. It doesn’t necessarily mean that it’s the worst game, but it’s a game that people had certain expectations for going into it that ultimately weren’t reached.

In Third Person’s Most Disappoint Game Award goes to a sequel that was a sleeper hit. I had a ton of fun with it and couldn’t wait for the sequel. Be careful what you wish for…

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Early Impressions of Muramasa: The Demon Blade

During a time when the Wii was getting ragged on hard by the community for its inability to process graphics to the level of the XBOX 360 or PlayStation 3, Muramasa: The Demon Blade was one of those Wii-exclusive games the hardcore Wii gamers held up to the haters in response. While its in screen shots and in videos were enough to get me to pick it up on the cheap during a Blockbuster closing sale, I wasn’t ready for how gorgeous it actually looked and ran on my TV. Like Kirby’s Epic Yarn, it uses strong art direction and stylistic graphics to overcome the Wii’s technical limitations to great effect.

Although it may have the looks going for it, games can’t survive on pretty looks alone. Having played a few hours of Muramasa: The Demon Blade so far, I can tell you that there’s a lot more here than just a pretty face.

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Kirby’s Epic Yarn Review


In a world where most games strive for realism and violence, Kirby’s Epic Yarn is a joyful rebellion. Everything about it, from the amazing fabric aesthetic to the way its gameplay has been designed, feels like it was strategically built to keep a smile on your face from beginning to end. I can’t speak for everyone’s experience with Kirby’s Epic Yarn, but it had me grinning the whole way through.

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Early Impressions of de Blob 2

 

The revolution will be televised. Well, the colour revolution, anyway. The sequel to the highly-fun and possibly underrated Wii platformer is back; this time on the Wii, PlayStation 3 and XBOX 360. As a huge fan of the first game, I couldn’t wait to get my hands on the sequel. Though I’m only on level 3 of a possible 11 (that I can see on the world map), I thought I’d share some thoughts on my experiences so far.

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Pick Up Post: de Blob 2

The original de Blob was my surprise game of 2010. Though I was a few years late to the party, this sleeper hit made quite the impact on me. It was by no means a perfect game, but this joyous game was just a pleasure to play. There are very few games I would wholeheartedly recommend to anyone of any gaming skill or taste, but de Blob is one of those games. If you have a Wii and have not played this game, you’re missing out.

I’m not sure if de Blob 2 will find (or exceed) the success of the first game, but I did my part and picked up a copy.

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Pick Up Post – James Cameron’s Avatar: The Game

 

Rounding out the gaming-related presents I received this Christmas was Avatar: The Game. I received it as a present from my girlfriend’s family, which I truly appreciate.  I enjoyed the movie quite a bit. As for the game? I don’t actually know anything about it.

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Pick Up Post: Red Steel 2

 

The original Red Steel was supposed to showcase the awesomeness of the Wii remote. It was supposed to show the world that you could use the Wii remote as a sword and a gun like you would in real life. On paper, this game sounded amazing. Instead, we got a mediocre game that highlighted the controller’s weaknesses more than anything.

Based on hype alone though, Red Steel sold really well. Hoping to right the wrongs of the predecessor, Ubisoft released Red Steel 2, which was one of the first games that required players to have a Wii Motion Plus. While critics agreed that Red Steel 2 was a much better game than the original, consumers didn’t care. No one bought Red Steel 2.

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Super Mario All-Stars Wii Review

 

I have the best girlfriend ever. I put this on my Christmas list, thinking that this release wouldn’t actually be limited (just like every other supposed limited video game release). Little did I know that this would sell out immediately and go for way more than retail value on the resale circuit. I figured that any chance of me getting this was slim-to-none. To my surprise, I found a copy of this along with my other awesome Christmas presents from her. To ensure that she was able to get this game for Christmas, she actually went to a midnight launch for this game. She ended up scoring the last copy. To quote one of her favourite bands, “If that ain’t love, then I don’t know what love is.”

There may have been a bit of an urge to keep this in mint condition, but I don’t like having games I don’t play. Besides, how can anyone say no to a compilation containing some of the best video games of all-time? I’ve cracked open my copy and I’ll let you know what you get if you score a copy and open it.

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