Lara’s friend Unuratu needs a hand getting out of captivity. Let’s save her! Also, the fight only gets crazier – and more personal – in this Shadow of the Tomb Raider stream!
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Lara’s friend Unuratu needs a hand getting out of captivity. Let’s save her! Also, the fight only gets crazier – and more personal – in this Shadow of the Tomb Raider stream!
Want to watch me live? Follow me @ twitch.tv/inthirdperson!
In this Shadow of the Tomb Raider let’s play, Lara delves deep into the Hidden City in order to get the Box of Ix Chel. But is she able to get there first before Trinity?! Also, join me and my viewers as we talk about the Tomb Raider franchise as a whole, Pokemon Go, the Far Cry series, and more!
Want to watch me live? Subscribe on Twitch @inthirdperson!
Part of what make’s the Celeste experience so special is its music. Blending 8-bit chip tune sounds and melodies with acoustic instruments and complex composition makes for a soundtrack that is lush, beautiful, and evocative, all while perfectly setting the tone for the action.
My favourite song of the bunch is “Resurrections”, the track played during the 2nd level of the game. Its melancholy vibe that builds into a panic is one I haven’t stopped listening to long after I set the game aside. The song is particularly effective at being my soundtrack to the moments where I find myself “in my feelings“, as Drake would say. In fact, it’s quickly skyrocketed towards the top of my all-time favourite video game songs list, and may someday reside at the very top. [Note to self, make an all-time favourite video game songs list]
Recently, I discovered this cover of the song performed by Katherine Cordova. Stripping away the synthesizers and downbeat drums, she performs the song with just the piano and still makes it feel just as haunting as the original. I can’t stop listening to this, so I thought I’d share!
Happy New Year! Not exactly a New Year’s Resolution, but after months of collecting dust on my shelf, let’s get back to Shadow of the Tomb Raider! This time, Lara has discovered a hidden city and must get the box before Trinity does! Also, tune in to watch how badly I suck at Tomb Raider!
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We play Street Fighter 30th Anniversary Collection as a jumping off point for an extended conversation about what I liked and didn’t like in the Arcade1Up Street Fighter II machine. I wanted to like it so much, but the issues I had with it were too hard to ignore. The short story is the video at the top, and the full stream is below where I also answer questions and share my overall thoughts on the arcade cabinet!
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Buy The Street Fighter 30th Anniversary Collection Now From Amazon.com
Representatives from Pokemon, Fire Emblem, and The Legend of Zelda show no mercy to my Ken in this assortment of Super Smash Bros. Ultimate online matches!
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Buy Super Smash Bros. Ultimate for Switch Now From Amazon.com
This fighting Pokemon carries my team as we try and defeat everyone in World of Light!
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Buy Super Smash Bros. Ultimate for Switch Now From Amazon.com
I thought my search for a main character in Super Smash Bros. Ultimate was over before it began. Ryu is one of my all-time favourite video game characters and much of his tool set carries over quite faithfully into this game. However, his reliance on varying button input timings makes him one of the more execution-heavy characters in the game. With so much more for me to learn about the game, now’s not the time to be working about transitioning between regular and feathery button presses for every single combo.
Because of this, I’ve been keeping an eye on the roster as a whole and making preliminary mental notes on who I like based on my time using them in the Classic mode and World of Light. Keep in mind that I am not a Smash Bros. expert, so in no way is this expert analysis. Just what I’ve observed and what I’ve liked so far!
70+ characters, including every single playable character from past iterations. 100+ stages. 800+ songs. Virtually no game has gone to the lengths that Super Smash Bros. has in order to earn the Ultimate moniker. The numbers are certainly there, but does the package come together to create the definitive Super Smash Bros. experience?
The shelf-life for Super Smash Bros. Ultimate will depend entirely my ability to “git gud”. I don’t have to be as good as Mango or HungryBox, but I want to get past the button-mashing stage and have the ability to approach and play the game with purpose. I wasn’t able to do it with Smash 4 due to the high difficulty curve of translating my traditional fighting game skills to this game, along with a lack of commitment to really push forward. But without another competitive game taking away my focus, maybe I’ll finally get there this time.
Helping me and others along the way are some great videos from traditional fighting game players Justin Wong and jmcrofts!