Who wins in the ultimate battle between knights, vikings, and samurai? Ubisoft hopes you can answer that question by playing For Honor. This novel game mashes up elements from team-based shooters and fighting games to create something unique. Does this battle between some of mankind’s greatest warriors live up to the hype?
After finally getting its ducks in a row with the Mega Man franchise, Capcom seems to be doing the same with Street Fighter. Pretty much every major version of the franchise from Street Fighter 1 through 3 are coming in one package at a discount price. On top of that, Hyper Fighting, Super Turbo, Alpha 3, and Third Strike will all feature online play.
While I have numerous copies of these games in different forms, it’ll be super convenient to have them all in one place. Might even double dip with the PS4 version to play online or at home with my fightstick, along with the Switch version for portable action.
This compilation will be out in May of 2018. Can’t come soon enough!
On a recent Capcom Unity live stream, they revealed that the Blue Bomber would make his triumphant return in late 2018 with Mega Man 11. It’s been seven years since the release of Mega Man 10, and fans have waited even longer for an entry in the series that moves past the 8-bit aesthetic.
Capcom has taken a lot of heat for the incomplete state Street Fighter V launched in. To their credit, they’ve put in a lot of work post-launch to get the game into a better position. On top of that, they’ve done a tremendous job on the eSports side of things to make it the premier fighter on that front.
Still, the game, even in its current state, has left a sour taste in the mouths of many. With a major Arcade Edition on the way, here’s what I hope would be included, even if the likelihood of these suggestions coming to fruition is slim!
Sega’s innovative strategy series Valkyria Chronicles is getting a new sequel. Unlike the poorly-received spin-off that came out recently, Valkyria Chronicles 4 marks a return of the franchise’s unique blend of turn-based strategy and third-person combat. While I never finished the first game, I really enjoyed what I played of it. With it coming out to the Switch, I think I would prefer to play this on that device, as I would gladly sacrifice some graphical fidelity in exchange for the convenience of the platform. Being able to play a meaty strategy game on my commute would be perfect. Looking forward to playing this one in 2018!
On this day in 2007, the original Rock Band was unleashed on the world. Having been anxiously awaiting for that day for quite some time, I rushed into EB Games to pick up my band set. The journey I would go on with that series is one that left an indelible imprint on my life. It’s also one that I struggle to see myself coming back to in a meaningful way.
For a while there, EA seemed to have players fooled into thinking that it would right the wrongs of its previous efforts. They were incorporating a single player campaign into Star Wars: Battlefront II because players hated its exclusion from the first game. They also adjusted the way maps work so that the player base would no longer be separated based on who has paid for what maps.
In the last few days, whatever good will they have generated has been flushed down the toilet as the realities of its loot box system.
The latest addition to the Injustice 2 roster is one that caught me by surprise. The Teenage Mutant Ninja Turtles are coming to Injustice 2 and it’s heavily implied that they’ll play as one character.
First off, I love it. The Ninja Turtles started out in the world of comics, and they somewhat recently crossed over into the DC Universe with Batman, so this isn’t completely out of line. Having not played as the Ninja Turtles in a fighting game since the surprisingly good Teenage Mutant Ninja Turtles: Tournament Fighters, I look forward to playing as them when I eventually get a copy. That said, I’m very curious to see how NetherRealm incorporates the four characters into one. Is there stance-switching between the four? Is one character the main and the others come out as assists or as part of specific special move animations? We’ll find out soon enough!
When I first got Marvel vs. Capcom: Infinite, one of the first things to catch my eye was Gamora’s gun loops. After a few weeks of practice and research, I finally got one variation down and decided to make a tutorial video to teach others how to do it. If you’re hoping to add the gun loop to your arsenal, check this out!