WrestleFest for iPhone Review


The original WrestleFest is renown as an old school wrestling and arcade classic. I used to remember seeing this game at arcades everywhere. A lot of people have fond memories of the original (including yours truly), which immediately flooded back when I found out that WrestleFest was out on iOS.

Turns out, this is not the WrestleFest of yesteryear, though it tries really hard to replicate the original experience with some modern touches. Are you ready to take it to the mat with a new version of WrestleFest?

Continue reading

Dominion by Donald X. Vaccarino for iPhone/iPad Review

My love of video games has historically not translated well into other forms of gaming. When it comes to card games, I don’t play anything more complicated that Klondike Solitaire. As far as designer card games go, anything beyond Uno I either classify as too complicated, too boring or too nerdy for my tastes.

While I still hold that general sentiment around card games (designer card games in particular), I fell in love with Dominion not too long ago. My girlfriend invited me to a game night hosted by one of her coworkers, and we spent all night playing Dominion. What surprised me most about the game was how easy it was to learn while exhibiting a great level of depth. I told Steff multipe times as we were playing it that the mechanics that drive Dominion scratches an itch that I normally get out of Street Fighter.

Immediately after our first game, I searched the iTunes app store to find a Dominion equivalent. To my surprise, it’s available as a free download. While you won’t need to read my review to decide if it’s worth your money, you may want to see if Dominion on the iPhone is worth your time.

Continue reading

SoulCalibur for iPhone/iPad Review

Following in the foot steps of Street Fighter, Mortal Kombat and King of Fighters, SoulCalibur has made its way onto iOS. Unlike Street Fighter and King of Fighters, this SoulCalibur release is mostly a port of the 1999 original. 13 years later, does it still hold up? Does the experience get compromised by having to control it with a touch screen device? Most importantly, is SoulCalibur for iPhone and iPad worth the $15 regular price when its closest competition is roughly half of that?

Continue reading

Pick-Up Post: SoulCalibur for iOS

SoulCalibur for iOS is out now. While I am no good at any of the games in this series, I have picked up and enjoyed SoulCalibur II and IV in the past. I’ve been looking forward to this release even more so than SoulCalibur V on consoles because I’d personally get more out of an on-the-go SoulCalibur experience.

With that said, the price for the game is steep for an iOS game. Sure, the graphics look great in screenshots, has 19 characters and is a universal app that works on iPhone and iPad, but the ‘sale’ price of $11.99 is crazy steep. In a world where Street Fighter IV: Volt and King of Fighters i offer amazing fighting game experiences for as low as $0.99 when on sale, can SoulCalibur at a regular price of $14.99 hang? I have put the money up to find out on your behalf. Review coming soon!

Public Service Announcement: Street Fighter IV Volt On Sale For a Limited Time


Capcom’s latest update to the iPhone Street Fighter IV series is Street Fighter IV: Volt, which is available now. If you are reading this before July 1st and have even the slightest interest in the game, buy it now. It’s on sale today for only $0.99. As for the rest of this limited time offer?

Continue reading

Review: Candy Train


The makers of Peggle and Plants vs. Zombies are back! Sort of. From PopCap Games 4th and Battery division comes Candy Train, a universal app for the iPhone and iPad that is free as I type this. I’m not sure if that’s going to change by the time you read this. In any case, if you have either of those devices and the app is still free, you don’t need me to give you a review. Just go grab it already and come to your own conclusion. If you’d still like to hear what I’d think, then I’m not stopping you from reading my review, either.

Continue reading

Review: X-Men Arcade for iPhone and iPad

Hot on the heels of the release of X-Men: First Class comes the return of X-Men Arcade. Earlier this year, it made it’s return on XBOX Live and PlayStation Network, which I reviewed when it came out. This time, it’s out as a universal app for the iPhone and iPad. Though a lot of what I said about X-Men Arcade initially still stands for this port, the iOS version does have some perks and quirks worth noting in a separate review.

Continue reading

Girlfriend Gaming: Bop It on the iPhone Review

My girlfriend Steff is really good at Bop It. I should further qualify that statement by saying that Steff is not 8 years old. All kidding aside, it was one of her favourite toys growing up and she’s still good at it today. Having used a Bop It in the last few months, I’m lucky if I can score 40, while she can hit 100 in her sleep.

Being the loving boyfriend that I am, I gifted her Bop It on the iPhone shortly after it came out. Did it meet my Bop It champion’s standards?

Continue reading

Top 3 iPhone Games On Sale This Valentine’s Day

With a major holiday coming up, many iPhone game publishers are once again slashing the prices on a number of their games. Before writing this feature, I went nuts and bought a ton of games myself, many of which I will write about in the near future. If you’re looking to load up on iPhone games for yourself (or gift to a loved one) and don’t know where to start, I’d say start with my recommendations in this post.

Continue reading

Infinity Blade Review

 

Infinity Blade is a revelation. Built on Unreal Engine, this game pushes the graphical boundaries of the iPhone and iPad so far beyond what you think those devices are capable of that you may have a hard time believing that these visuals are coming from those devices. One could say it’s, unreal.

Sorry for the horrible joke. I don’t need to explain to anyone how amazing this game looks. But it is worth talking about how well it actually plays. Does the gameplay rival the graphics in awesomenss? Or is this a graphical showcase with no substance?

Continue reading