Game Design Talk – Is Elder Scrolls V: Skyrim Too Big?

There is nothing about the Skyrim experience that you can describe as “small”. Everything from the size of the world, to the number of quests, to the number of ways to play that game are too large to quantify. Because of how much stuff there is to do in the game, I’m fairly certain that the majority of Skyrim players will never finish the main quest, let alone experience everything that game has to offer.

In spite of its girth, it amazes me how great Skyrim is on almost every front. With that said, could Skyrim have been an overall better game if it wasn’t so grand?

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Girlfriend Gaming: Steff’s Pick for Game of the Year 2011

And I’m back! Happy 2012 everyone!

Before we leave the subject of Game of the Year, I thought I’d share Steff’s vote for Game of the Year. Her pick for Game of the Year 2011 is…

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2011’s Most Disappointing Game

Most Disappointing Game is a crappy honour to receive. It doesn’t necessarily mean that it’s the worst game, but it’s a game that people had certain expectations for going into it that ultimately weren’t reached.

In Third Person’s Most Disappoint Game Award goes to a sequel that was a sleeper hit. I had a ton of fun with it and couldn’t wait for the sequel. Be careful what you wish for…

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Coming Soon – Super Street Fighter IV: Arcade Edition Version 2012

There was a moment that occurred at T12: Toronto Fighting Game Championships that still makes me chuckle. This moment happened very early on in the Super Street Fighter IV: Arcade Edition team tournament. On the big screen, two competitors both picked Yun, which made the entire crowd boo mercilessly.

If you haven’t been following the latest news when it comes to Super Street Fighter IV: Arcade Edition, I don’t blame you for not seeing the humour in it. However, serious Street Fighter IV players have been crying foul about Arcade Edition’s character balance since the release of the game. Yun and Yang in particular stand out as being considerably stronger than the rest of the cast, though a number of characters received some weird and unnecessary balance changes that made a lot of people angry. Although Capcom has admitted to intentionally making the game unbalanced, this proved to be a bad decision. Ultimately, Yoshinori Ono, the main producer behind the Street Fighter IV series, apologized to the community at EVO 2011 and announced that he’d make things right with Super Street Fighter IV: Arcade Edition Version 2012, set for release on December 13.

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Early Impressions of Assassin’s Creed: Revelations


Watching franchise fatigue set into a franchise you love can be heartbreaking. Sometimes, this process can happen in a very short amount of time; should a publisher try and cash-in on a franchise as fast as they can while it’s still hot without keeping the formula fresh. The most obvious examples of franchise fatigue from this generation are Guitar Hero and Tony Hawk.

If my early impressions of Assassin’s Creed: Revelations (the third main-line Assassin’s Creed game in three years) are to be used as a gauge, then franchise fatigue is clearly starting to seep in.

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Tripping Out with Child of Eden

For my brother’s birthday, I got him a copy of Child of Eden. He’s a big fan of the music and rhythm game genre, and he did enjoy Rez. I on the other hand, fell out of the music game genre pretty hard with the crash of the plastic instrument scene, and couldn’t tell you anything about Rez other than the fact that you could get a vibrator with it.

Going into Child of Eden, I had no idea what to expect. Having just finished two out of the five levels in the game, I not even sure what it was I just played.

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Heat Check: Grand Theft Auto IV


Times were different when Rockstar Games first revealed Grand Theft Auto IV. At the time, GTA was the biggest gaming franchise around, and I remember the hype surrounding that first reveal being astronomical.  Earlier this week, Rockstar Games released the first Grand Theft Auto V trailer and I don’t think the world at large cared nearly as much this time around. At least that’s how I see it from my perspective. Continue reading

Coming Soon: Dance Central 2 Review

Are you ready to bust a move? The sequel to last year’s breakout Kinect hit is out now, and my brother picked up a copy of it late last week. At this point, I have not shaken my booty enough to write a full review but rest assured it’s on the way.

Now if you will excuse me, I have to prove to the haters why this Jett is so Fly Like A G6. Yes, that was a terrible pun and yes, I’m sorry.

Micro Post – Batman: Arkham City

I have nothing to contribute to the Batman: Arkham City discussion at this point in time other than I have a copy of it in front of me and am waiting to play it right after my brother is done with the Dance Central 2 demo.

For sure I’ll be playing the heck out of this one in the next few days, as I’m sure many of you will be too. I’ll need a bit of time to get through it, but for sure let’s talk about Batman: Arkham City in the near future!

In Third Person Rewind – Batman: Arkham Asylum

With Batman: Arkham City set to hit stores in just a few days, I though it’ d be a great opportunity to dig deep into the In Third Person archives to pull out some legacy Batman: Arkham Asylum content. My thoughts on the demo and the full game were some of the very first posts I wrote when I started this up in 2009, and it even got an honourable mention during my game of the year 2009 post.

Considering the fact that I wrote these posts when I was lucky to get 5 visits a month, odds are you’ve never seen these posts before. If you’d like to see my stance on that game at the time, check out the posts below! Batman: Arkham City is set for release on Tuesday, October 18th in North America, and I’ll be grabbing my copy on day one. Will you?

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