As soon as the Nintendo Switch was revealed, the lack of a d-pad on the left Joy-Con struck me as an immediate issue. While I understand the appeal of having buttons in that space instead so that it could act as a quasi-second controller, the lack of a d-pad has greatly impacted the games I play portably. From fighting games, to puzzle games, to the myriad of indie games that the Switch has been blessed with, a sizable portion of my library were played with less-than-ideal controls.
Many DIY mods exist to solve this problem, but Hori and Nintendo have an official solution as well. The D-Pad Controller (L) replaces the four face buttons with a proper d-pad and is sold at a fairly reasonable price. The two different versions of this controller in North America include one that’s The Legend of Zelda themed, and another that’s Super Mario themed. But does it lose more than it gains in the process?
Though I don’t remember enjoying this back in the day, I give Mario Kart: Double Dash a second chance! Thank you everyone that dropped by the stream and the lively discussion we had throughout! We also take a look at the Mario Kart: Double Dash bonus disc, which includes demos for Mario Party 5, Star Wars: Rogue Squadron III, F-Zero GX, and more!
The Advance Wars series is one that I remember fondly for introducing me to the world of strategy games. When Nintendo first iced the franchise, I was deeply disappointed. But the more I thought about it over the years, the more I was okay with letting it go.
I think the fundamental reason why its sibling franchise Fire Emblem took off but Advance Wars didn’t was that the former was built around characters with names, faces, and a progression from beginning-to-end (assuming they didn’t die). The latter used nameless soldiers and disposable units. After a few iterations, Nintendo hit a wall with what they could do in digital version of Chess, ultimately pushing forward with a gritty tonal shift that failed to appease existing or new players while adding little to the tired tactics that had worn out its welcome.
With time and advents of game design on its side, the creators of Wargroove leveraged the modern design trope of hero units as a means of adding personality and emotional weight to the moment-to-moment tactics without going full-RPG. It may not seem like much, but it makes a tangible difference towards my enjoyment of the game.
With the shocking news of Samus not coming back anytime soon, now’s a great time restart the Metroid Prime series from the top! Join me for this spirited live stream where we play through the opening sequence of Metroid Prime twice for hilarious reasons, along with a great discussion with viewers throughout!
Once upon a time, dual analog controls for first-person shooters wasn’t a thing. Even in an era where we had dual-analog controllers, it would take a number of years before developers would come up with that scheme and make it the standard. Going back recently to play Metroid Prime on the GameCube, its lack of dual-analog control has proven to be really jarring.
The Game N’ Watch Podcast is run by TWOTALL4UFOOL and Our View Gaming. This week, they invited me on to talk about games with them! Some of the topics we discussed include the ridiculous amount of money PlayStation Network generated in 2018, how Xbox Live is “sort of” coming to the Nintendo Switch and other non-Microsoft platforms, and the news of Nintendo having 8 million subscribers so far for its online service.
Thank you Justin and Fines for having me! Make sure you give the show a listen and then thank them by subscribing to their show on whatever platform you use for podcasts!
Gris was a game that was not on my radar. Due to my past negative experiences with games cut from a similar cloth such as Journey, I wasn’t planning on picking up Gris. However, the game received some strong buzz close to home. Kris and Rachel from Double Jumploved it, with Rachel going so far as naming it her game of the year. As a nod to my friends while also taking the opportunity to expand my horizons, I found myself falling into the world of Gris.
[UPDATE: Our first foray into board game live streaming was a doozy! With Kris & Rachel from Double Jump, Mat from Biff Bam Pop, Jon @hotfiya, and my wife Steff @copperkeycosplay, we fumble our way through the hit board game Codenames. But really, it was an excuse to laugh for 2 hours non-stop! Once we got past the technical issues, this was so much fun! Whether it’s Codenames or something else, board game night is going to happen again!]
Around 8:30 PM EST tonight, join Kris and Rachel from Double Jump, Jason from downstab.com, Mat from Biff Bam Pop, Jon @hotfiya, my wife Steff @copperkeycosplay, and yours truly for board game night! We’re playing the hit board game Codenames this evening!
We all love this game. Do you love it too? Are you curious as to how it’s played? Do you want to hang out with a group of cool people? Whatever the case may be, we would love for you to join us!
Also, make sure to never miss a stream by following my channel and turning your notifications on! You can also follow me on Twitter and Instagram for stream updates and other cool stuff posted daily!
Seemingly out of nowhere, the makers of the Titanfall series surprised the world with Apex Legends. No, this is not the next real entry in the Titanfall series. Instead, this is a standalone battle royale game in the vein of Fortnite and PlayerUnknown’s Battlegrounds.
My initial reaction before playing the game was to groan at the notion of Respawn Entertainment putting the Titanfall series on hold to chase the trends. While this statement may be true, it doesn’t mean that Apex Legends can’t be a quality title in its own right. Based on my limited time with the game thus far, it may be too soon to brush this off as money grab.