Ultra Street Fighter IV Review

Almost six years ago, Capcom ushered in the silver age of fighting games with Street Fighter IV. Along the way, Capcom has kept the game fresh with a steady flow of free balance patches and paid updates. Currently sold as a $15 update the existing game and later as a standalone disc, Ultra Street Fighter IV is latest – and quite possibly last – of the major updates planned for this modern classic. Adding in 5 new characters, new modes, new gameplay systems and another round of character balancing, Capcom is hoping to end the IV era with the definitive version of the game.

Continue reading

Jett Plays Marvel vs. Capcom 2


This fighting game classic is the backdrop for more Marvel Comics discussion. I must warn you in advance though that I’m TERRIBLE at this game.


Buy All-New X-Men Volume 4: All-Different Now From Amazon.com

See More From The In Third Person Store

Strider Impressions

Strider to me is the cool ninja guy in the Marvel vs. Capcom games. Sure, I know he has his roots in manga as well as in his own 2D side-scrolling action games, but I’ve never actually played them before. I didn’t come across a Strider game in my lifetime until I picked up an NES copy of the original game a few months ago. With the reboot of Strider on modern consoles, this is really my first crack at Capcom’s brand of 2D side-scrolling ninja action.

Continue reading

Jett Plays Mega Man 2

The Blue Bomber’s magnum opus is the focus of today’s Jett Plays. I discuss some of my fond memories with it while poorly playing through three stages. I’m better than this, I swear!


Buy MM25: Mega Man & Mega Man X Official Complete Works Now From Amazon.com

See More From The In Third Person Store

Project X Zone Review

With a cast of over 60 feature characters from dozens of different Namco, Sega and Capcom franchises, it’s no wonder that fan service is such an important aspect to the Project X Zone experience. There’s no shortage of neat moments for these characters to build cross-dimensional relationships with one another. There’s also more than enough tag-team action to show off everyone’s combat prowess. As great as it is to hit those marks, it clearly came at a cost, as there are other aspects of this strategy RPG that are sorely lacking.
Continue reading

Mega Man 10 Review

Mega Man 9 was hard. Admittedly, I didn’t put that much time into it, but the bit of time I spent with it made me feel more anger than enjoyment. I felt that way too much of that game came down to trial-and-error alongside surgical precision to the point where it wasn’t fun.

With that bad experience fresh in my mind, I immediately went into Mega Man 10 with the difficulty set to easy. 2 hours later, I was watching the end credits roll without having broken a sweat.

Continue reading

What Do You Want in a Street Fighter IV Update?

Capcom announced at PAX East that Super Street Fighter IV: Arcade Edition was getting another balance patch. Though I’m mostly fine with the game in its current state, it’s a smart way to keep the competitive scene active, which has proven critical to the success of this game.

Continue reading

Check Out My Darkstalkers Resurrection Review on Splitkick.com

Next on the list of fighting game HD ports for Capcom is Darkstalkers Resurrection. This compilation features the second and third games in the series, as well as many of the modern trimmings found in their previous HD ports. Unlike Marvel vs. Capcom: Origins before it, the source material holds up much better and the modern features are really well integrated into the package. I enjoyed this one a lot more than I thought I would.

Check out my Darkstalkers Resurrection review on Splitkick!

Street Fighter X Tekken Mobile Review

(Download Street Fighter X Tekken Mobile from iTunes)

Capcom’s track record with porting their fighting games to mobile devices are hit-and-miss. While their work with the Street Fighter IV series set the standard, their ports of classic fighters have been mediocre to poor. What sets those apart is that Capcom really took the time to optimize Street Fighter IV for mobile, while the rest are simply shoehorned in. Thankfully, Street Fighter X Tekken Mobile is not an example of the latter.

Continue reading

Asura’s Wrath Review

Asura’s Wrath suffers from a problem that exists outside of the game itself. It’s a problem that has divided the critics. A problem that factored into the game’s poor sales. A problem that Capcom probably could have addressed with better marketing. Granted, this was never expected to sell like Call of Duty, but I feel like Capcom did this game a disservice by not emphasizing the game’s biggest strength…which is also its biggest weakness.

Continue reading